arXiv Machine Learning

A Model-Driven Approach for Developing Families of Reinforcement Learning Environments

arXiv:2606. 20324v1 Announce Type: cross Abstract: Virtual training environments are software-intensive systems in which reinforcement learning (RL) agents learn, adapt, and demonstrate meaningful behavior.

arXiv AI
Sep 4

Environment Evolution for Terminal Agents

The paper introduces "environment evolution," a method that incrementally raises the difficulty of interactive environments off‑policy, scheduling their generation across training generations to supply continuous learning signals. It derives three evolution directions tied to a multi‑turn learning objective and implements them via a loop‑engineered multi‑agent harness. Experiments with models such as Hy4 preview, Claude Opus 5, GPT‑5.6 Sol, Qwen3.6‑27B, and Qwen3.6‑35B‑A3B demonstrate that this approach consistently creates harder environments and boosts terminal‑agent performance on Terminal‑Bench 2.1 by 14.4–18.0 percentage points.

By Zhiyuan Fan, Tinghao Yu, Yuanjun Cai, Jiang Zhou, Jiangtao Guan, Jincheng Liu, Yun Yang, Dingxin Hu, Zhuo Han, Xing Wu, Feng Zhang, Lilin Wang
Hugging Face Trending Papers
Sep 3

Environment Evolution for Terminal Agents

The paper introduces "environment evolution," a method that incrementally raises the difficulty of interactive environments for terminal agents using off‑policy updates. It derives three evolution directions tied to a multi‑turn learning objective and implements them via a loop‑engineered multi‑agent harness. Experiments with models such as Hy4 preview, Claude Opus 5, GPT‑5.6 Sol, Qwen3.6‑27B, and Qwen3.6‑35B‑A3B demonstrate that this approach consistently generates harder environments and yields significant performance gains on Terminal‑Bench 2.1.

arXiv AI
6d ago

Algorithm Modelization: Transforming Optimization Algorithms into Evolvable Intelligence

The paper introduces Algorithm Modelization, a paradigm that transforms iterative optimization algorithms into trainable models by treating algorithm execution trajectories as computational experience. It models optimization as an autoregressive process, using a dimension‑independent population‑temporal architecture to capture population interactions and iterative dynamics. The resulting model learns from heterogeneous teachers, improves through optimization feedback, and generalizes across problems and larger dimensions, enabling algorithmic capability to accumulate and evolve via learning.

By Jian Yao, Zhiyao Zhang, Yichen Li, Xingyu Wu, Kay Chen Tan
arXiv AI
Oct 9

AgentFly: Scaling Agentic Reinforcement Learning with Unified Resource System

AgentFly is an agentic reinforcement learning framework that introduces a unified resource layer to manage heterogeneous environments—such as sandboxes, model services, and external APIs—through a single scheduling engine. The framework is organized into four layers: an agent layer that abstracts agents, tools, and rewards; a rollout layer that composes agent loops and computes rewards; a context layer that organizes rollouts and injects contextual information; and a low‑level resource layer that handles resource management. AgentFly offers prebuilt tools and environments, demonstrates successful agent training across multiple tasks and models, and provides the first controlled cross‑framework throughput comparison against other agentic RL frameworks.

By Renxi Wang, Rifo Ahmad Genadi, Bilal El Bouardi, Yongxin Wang, Fajri Koto, Zhengzhong Liu, Timothy Baldwin, Haonan Li
arXiv Machine Learning
Sep 23

Agent0: Unleashing Self-Evolving Agents from Zero Data via Tool-Integrated Reasoning

Agent0 is a fully autonomous framework that enables large language model agents to evolve without external data by using a multi‑step co‑evolution process. It pits a curriculum agent against an executor agent, both derived from the same base LLM, where the curriculum agent creates increasingly challenging tasks and the executor learns to solve them. By integrating external tools into the executor’s workflow, the system creates a self‑reinforcing cycle that continuously generates high‑quality curricula, leading to significant gains in reasoning performance—an 18% improvement on mathematical reasoning and 24% on general reasoning for the Qwen3‑8B‑Base model.

By Peng Xia, Kaide Zeng, Jiaqi Liu, Can Qin, Fang Wu, Yiyang Zhou, Caiming Xiong, Huaxiu Yao
arXiv AI
Oct 1

PhantomEnvironments: Training LLM Agents in Fictional Worlds

PhantomEnvironments is a framework that trains large language model agents in synthetic, rule‑generated fictional worlds. By creating multi‑turn reinforcement learning environments where agents search templated articles to answer multi‑hop questions, the approach eliminates the need for costly human data or hallucinated LLM‑generated settings. Agents trained in these zero‑cost, purely rule‑based worlds transfer effectively to real‑world multi‑hop search benchmarks, often surpassing models trained on real data, and demonstrate scalable search behavior that grows linearly with question difficulty.

By Anmol Kabra, Swathi Saravana Selvam, Albert Gong, Chao Wan, Christian Belardi, Dongyoung Go, Katie Z. Luo, Kilian Q. Weinberger
arXiv AI
6d ago

Darwin-Claw: Environment-Adaptive Experience Consolidation for Recursively Self-Evolving Agents

Darwin‑Claw is a new framework for large language model agents that enables environment‑adaptive, self‑evolving behavior. It systematically distills episodic experiences into prototype vectors through a hierarchical experience consolidation system, providing context‑sensitive perception patches and explicit optimization signals for skill refinement. The method is deployable with mainstream agent systems and, according to experiments on WildClawBench, delivers significant performance gains while maintaining controllability and stability.

By Mingze Yin, Xiaohan Wang, Dian Li, Longfei Luo, Jiahong Yan, Yiheng Zhu, Chang-Yu Hsieh