arXiv AI

Environment Evolution for Terminal Agents

The paper introduces "environment evolution," a method that incrementally raises the difficulty of interactive environments off‑policy, scheduling their generation across training generations to supply continuous learning signals. It derives three evolution directions tied to a multi‑turn learning objective and implements them via a loop‑engineered multi‑agent harness. Experiments with models such as Hy4 preview, Claude Opus 5, GPT‑5.6 Sol, Qwen3.6‑27B, and Qwen3.6‑35B‑A3B demonstrate that this approach consistently creates harder environments and boosts terminal‑agent performance on Terminal‑Bench 2.1 by 14.4–18.0 percentage points.

Hugging Face Trending Papers
Sep 3

Environment Evolution for Terminal Agents

The paper introduces "environment evolution," a method that incrementally raises the difficulty of interactive environments for terminal agents using off‑policy updates. It derives three evolution directions tied to a multi‑turn learning objective and implements them via a loop‑engineered multi‑agent harness. Experiments with models such as Hy4 preview, Claude Opus 5, GPT‑5.6 Sol, Qwen3.6‑27B, and Qwen3.6‑35B‑A3B demonstrate that this approach consistently generates harder environments and yields significant performance gains on Terminal‑Bench 2.1.

arXiv Machine Learning
Oct 7

EvoHarness-RL: Learning Runtime Harness Coordination for Self-Evolving Agents

arXiv:2608.05446v2 Announce Type: replace Abstract: Long-horizon LLM agents increasingly rely on external execution support to maintain state, track progress, recover from failures, and reuse experie...

By Xuying Ning, Dongqi Fu, Tianxin Wei, Yuanchen Bei, Xiyuan Yang, Wujiang Xu, Yueqi Song, Bingxuan Li, Zihao Li, Hanqing Zeng, Xiang Shen, Yajuan Wang, Yifan Wu, Qifan Wang, Jiayi Liu, Hong Li, Yinglong Xia, Xiangjun Fan, Hanghang Tong, Jingrui He
arXiv Computation and Language
Oct 8

CoTrace: Data Recipes for Training Terminal Agents with Harness-Model Co-Evolution

arXiv:2610.10426v1 Announce Type: new Abstract: Terminal-agent capability depends jointly on model weights and the runtime harness that formats prompts, binds tools, and handles error recovery. Exist...

By Jixuan Chen, Jiaxin Zhang, Qinyuan Ye, Yada Pruksachatkun, Haoxiang Zhang, Jingming Zhuo, Yifan Zhang, Yutong Dai, Juntao Tan, Xiangyu Peng, Silvio Savarese, Zeyuan Chen, Lianhui Qin, Chien-Sheng Wu
arXiv AI
6d ago

Darwin-Claw: Environment-Adaptive Experience Consolidation for Recursively Self-Evolving Agents

Darwin‑Claw is a new framework for large language model agents that enables environment‑adaptive, self‑evolving behavior. It systematically distills episodic experiences into prototype vectors through a hierarchical experience consolidation system, providing context‑sensitive perception patches and explicit optimization signals for skill refinement. The method is deployable with mainstream agent systems and, according to experiments on WildClawBench, delivers significant performance gains while maintaining controllability and stability.

By Mingze Yin, Xiaohan Wang, Dian Li, Longfei Luo, Jiahong Yan, Yiheng Zhu, Chang-Yu Hsieh
arXiv AI
Sep 10

Environments as Scaffold: Enriching Feedback to Bootstrap Self-Evolving Agents in Long-Horizon Tasks

The paper introduces Feedback‑Enriched Environments (FEEs) as a new approach to training large language models as autonomous agents for long‑horizon tasks. By shifting from action guidance to observation enrichment during later stages of exploration, FEEs improve performance across SciWorld and BFCL benchmarks with various Qwen3 model scales and RL algorithms. The study shows that FEEs stabilize training, promote proactive exploration, embed environmental guidance into policy weights, and highlight intra‑group feedback consistency as key for stable optimization.

By Hongbang Yuan, Zhuoran Jin, Yixin Cao
arXiv AI
Jul 14

SETA: Scaling Environments for Terminal Agents

arXiv:2607. 10891v1 Announce Type: new Abstract: Large language models (LLMs) are rapidly shifting toward agents that solve tasks through diverse interfaces, including web and graphical user interfaces (GUIs).

By Qijia Shen, Zhiqi Huang, Vamsidhar Kamanuru, Aznaur Aliev, Jay Rainton, Ahmed Awelkair, Zhichen Zeng, Jiajun Li, Shi Dong, Yueming Yuan, Boyuan Ma, Qizheng Zhang, Jiwei Fu, Yuzhen Mao, Wendong Fan, Ping Nie, Philip Torr, Bernard Ghanem, Changran Hu, Jonathan Lingjie Li, Urmish Thakker, Guohao Li
arXiv Machine Learning
Sep 22

RS-Claw-Evolution: Environment-Feedback-Driven Evolution for Lightweight Remote Sensing Agents in Long-Horizon Tasks

RS-Claw-Evolution is an environment-feedback-driven framework designed to enhance lightweight remote sensing agents for long-horizon tasks. It improves agents through three stages—interaction evolution, experience evolution, and decision evolution—using executable code, failure-aware trajectory generation, and reinforcement learning with multi-dimensional rewards. On Earth-Bench, a Qwen3-4B agent trained with this framework reaches 65.9% accuracy, surpassing larger baselines and approaching GPT-5 performance.

By Kai Ouyang, Dongyang Hou, Liangtian Liu, Zeyuan Wang, Ziyu Li, Chengfu Liu, Zichao Tang, Xuezhi Cui, Shengwu Ouyang, Wentao Yang, Hanwen Yu, Haifeng Li