arXiv:2610.07958v1 Announce Type: new
Abstract: Feed-forward 3D Gaussian Splatting (3DGS) reconstructs a scene in a single forward pass, replacing per-scene optimization with a network trained across...
By Minhyeok Lee, Jungho Lee, Minseok Kang, Heeseung Choi, Ig-Jae Kim, Sangyoun Lee
arXiv:2610.03717v1 Announce Type: cross
Abstract: This paper examines the role of Novel View Synthesis (NVS) in geometric representation learning. In principle, NVS should reason about 3D scene struc...
By Keerthi Kaashyap, Dennis Anthony, Akshay Krishnan, Nhi Ngoc Nguyen, Jeremy Collins, James Hays, Shreyas Kousik, Animesh Garg
arXiv:2607. 05568v1 Announce Type: cross Abstract: Representing 3D shapes as compact sets of geometric primitives is fundamental to robotics, simulation, and scene understanding.
By Gregor Kobsik, Tim Elsner, Leif Kobbelt
HERMES++ is a unified driving world model that simultaneously performs 3D scene understanding and future geometry prediction. It uses a BEV representation to merge multi‑view spatial data for LLM compatibility, introduces LLM‑enhanced world queries for knowledge transfer, and employs a Current‑to‑Future Link to condition future geometry on semantic context. A Joint Geometric Optimization strategy enforces structural integrity by combining explicit geometric constraints with implicit latent regularization, and extensive benchmark tests show that HERMES++ outperforms specialist methods in both point cloud prediction and scene understanding.
By Xin Zhou, Dingkang Liang, Xiwu Chen, Feiyang Tan, Dingyuan Zhang, Hengshuang Zhao, Xiang Bai
The paper introduces reViT, a recurrent vision transformer that uses a single Transformer block repeatedly to achieve the accuracy of a full-depth encoder while keeping inference FLOPs comparable. It achieves depth‑specific transformations by expressing each block’s feed‑forward network as a convex combination of a small shared expert bank, with a continuous depth coordinate guiding the mixture. Experiments on ImageNet‑1k and DINOv2 distillation show that reViT matches or surpasses state‑of‑the‑art models, reduces stored parameters by about 70%, and supports elastic‑depth deployment from a single checkpoint.
By Adrian Bulat, Yassine Ouali, Georgios Tzimiropoulos
GeoScaffold introduces a geometric supervision framework that embeds 3D geometry into vision‑language navigation policies during training, eliminating the need for depth sensors or 3D encoders at inference. The method learns a compact depth tokenizer from training trajectories, then fine‑tunes the policy with geometry query tokens that reconstruct depth, connectivity, and traversability, turning these states into compact geometric latents for action decoding. After training, the tokenizer, generators, and reconstruction heads are discarded, leaving a lightweight backbone that outperforms vision‑only navigators on continuous VLN benchmarks.
By Yixuan Jiang, Wentong Li, An Liu, Zihao Xin, Fulin Tang, Cong Leng, Yang Gao, Jian Cheng
arXiv:2609.23733v1 Announce Type: new
Abstract: Feed-forward visual geometry models such as the Visual Geometry Grounded Transformer (VGGT) have recently enabled direct 3D reconstruction from multi-v...
By Abteen Arab, Guile Wu, Chengjie Huang, Dongfeng Bai
The paper introduces Successive Capacity Growth (SCG), a method for adaptively expanding Vision Transformer encoders in Joint-Embedding Predictive Architectures (JEPAs). SCG starts with a minimal encoder and incrementally increases width or depth based on a task‑agnostic test‑and‑verify mechanism, while a Sketched Isotropic Gaussian Regularizer (SIGReg) keeps learned semantic dimensions independent. Experiments on multi‑object dynamics and 2D navigation tasks show that SCG achieves up to 20.3% better prediction loss than fixed small baselines and 23% better than fixed large models, with far greater parameter efficiency and no false‑positive expansions.
By Frederik Berenz
arXiv:2608.20687v1 Announce Type: new
Abstract: 3D Gaussian Splatting has achieved remarkable success in novel view synthesis. However, extracting high-fidelity surfaces directly from 3DGS remains ch...
By Chuanjin Fan, Wenjie Chang, Bohao Liao, Yujia Chen, Wenfei Yang, Tianzhu Zhang
arXiv:2610.09173v1 Announce Type: new
Abstract: 3D foundation models enable efficient novel view synthesis by carrying a Gaussian head on the representation they already use for reconstruction. Howev...
By Zhijie Zheng, Xinhao Xiang, Jiawei Zhang
arXiv:2605.12957v2 Announce Type: replace
Abstract: Recent developments in generative models and large-scale datasets have substantially advanced 3D world generation, facilitating a broad range of do...
By Hanxin Zhu, Cong Wang, Peiyan Tu, Jiayi Luo, Tianyu He, Xin Jin, Zhibo Chen
Latent Bridge connects video generative latent spaces with geometric feature spaces, enabling direct prediction of 3D geometry—cameras, depth, and point clouds—without an intermediate RGB decoding step. The method trains representation‑specific bridges for Wan2.1 and V‑RAE via feature distillation on RGB videos while keeping the video encoder and geometry model frozen, requiring no ground‑truth geometry. At inference, the same video latents support both RGB decoding and geometry prediction, and the trained bridge can be reused across image‑to‑video and text‑to‑video generation, achieving competitive reconstruction quality on Co3Dv2 and WildRGB‑D with efficient end‑to‑end generation.
By Shuai Zhang, Zhanpeng Ouyang, Zhengqing Chen, Ruohong Mei, Shaoyu Chen, Weiqiang Ren, Hui Sun, Qian Zhang, Wenyu Liu, Xinggang Wang