Less Decoder is More Encoder: Geometric Representation Learning from Novel View Synthesis
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arXiv:2609.23796v2 Announce Type: replace Abstract: Single-image 3D object generation can now produce high-fidelity assets, yet accurately placing them into a coherent scene layout remains an open ch...
arXiv:2609.23796v1 Announce Type: new Abstract: Single-image 3D object generation can now produce high-fidelity assets, yet accurately placing them into a coherent scene layout remains an open challe...
arXiv:2609.18034v1 Announce Type: new Abstract: Novel view synthesis from unposed multi-view images remains challenging, as the model must jointly learn scene representations and camera parameters wi...
arXiv:2512. 16919v2 Announce Type: replace-cross Abstract: Perceiving and reconstructing 3D scene geometry from visual inputs is crucial for autonomous driving.
arXiv:2609.38177v1 Announce Type: cross Abstract: Reasoning about the 3D world from multi-view images remains a fundamental challenge for Multimodal Large Language Models (MLLMs). While modern MLLMs...
The paper introduces Poincar3, a self‑supervised method that learns multi‑view representations through self‑distillation rather than RGB reconstruction. By combining masked patch and image‑level distillation with a teacher that sees additional views, it trains from scratch without explicit 3D supervision. Poincar3 surpasses prior single‑ and multi‑view self‑supervised methods on tasks such as correspondence estimation, camera pose estimation, and 3D reconstruction, and its features encode camera motion more accurately thanks to a lightweight Poincaré adapter.