arXiv:2511. 20853v4 Announce Type: replace-cross Abstract: Training and evaluation of state-of-the-art computer vision algorithms for reliable shallow depth of field (DoF) rendering and defocus deblurring remain constrained by a persistent lack of large-scale, full-frame, high fidelity, real-image datasets.
By Nisarg K. Trivedi, Vinayaka A. Belludi, Li-Yun Wang
arXiv:2512.22819v2 Announce Type: replace
Abstract: Panoramic depth estimation captures the complete 360$^\circ$ scene geometry, being essential for robotics and AR/VR applications. While perspective...
By Hualie Jiang, Ziyang Song, Zhiqiang Lou, Rui Xu, Minglang Tan
arXiv:2607.02554v2 Announce Type: replace
Abstract: Sparse-view neural reconstruction in outdoor driving is challenging due to narrow forward-facing trajectories and limited multi-view overlap, and m...
By Wei-Teng Chu, Yashasvini Gopalan, Changju Yuan
arXiv:2609.09394v1 Announce Type: new
Abstract: Recovering metric 3D geometry from monocular images is a fundamental computer vision task, yet current methods remain heavily fragmented by fixed camer...
By Botao Ye, Marc Pollefeys, Ming-Hsuan Yang, Abhijit Kundu
arXiv:2511. 17126v4 Announce Type: replace-cross Abstract: Emerging deep-learning-based lens library pre-training (LensLib-PT) pipeline offers a new avenue for blind lens aberration correction by training a universal neural network, demonstrating strong capability in handling diverse unknown optical degradations.
By Xiaolong Qian, Qi Jiang, Yao Gao, Lei Sun, Kailun Yang, Xian Wang, Zhonghua Yi, Wenyong Li, Ming-Hsuan Yang, Luc Van Gool, Kaiwei Wang
arXiv:2606. 29600v1 Announce Type: cross Abstract: A faithful 3D world representation should account for layered geometry, where a single camera ray may contain multiple visible and geometrically valid surfaces.
By Xiaohao Xu, Feng Xue, Xiang Li, Haowei Li, Shusheng Yang, Tianyi Zhang, Matthew Johnson-Roberson, Xiaonan Huang
Free-viewpoint 3D scene media is increasingly important for immersive applications, yet practical capture often suffers from severe view sparsity and motion blur. Although neural rendering has advanced sparse-view synthesis, existing blur-aware methods typically require substantial multi-view redundancy, accurate camera poses, or costly per-scene optimization.
CrossDepth introduces geometry-constrained attention for multi-view surround depth estimation, addressing cross-image inconsistencies caused by varying camera intrinsics and limited receptive fields. The method conditions features on per-pixel camera-aware ray embeddings and extends pixel context via cross-image attention limited to geometrically plausible regions. Trained self-supervised with photometric consistency, it achieves better depth accuracy and consistency on DDAD and nuScenes compared to existing self-supervised approaches.
By Samer Abualhanud, Max Mehltretter
arXiv:2607. 17099v1 Announce Type: cross Abstract: Recent geometric foundation models (e.
By Feng Xue, Wu Chen, Mingshuai Zhao, Guofeng Zhong, Anlong Ming, Haozhe Wang, Dianqiao Lei, Zhaowen Lin, Haiyang Zhang, Nicu Sebe
The paper introduces PIMDE, a self‑supervised monocular depth estimation framework that decomposes input images into perceptual feature maps, each encoding a specific visual cue. Separate depth branches process these maps to produce individual depth estimates, which are then fused explicitly. Experiments on the KITTI benchmark show that PIMDE matches the accuracy of existing self‑supervised methods while offering clearer insight into how each perceptual cue contributes to depth prediction.
By Zain Ul Abidin, George Dimas, Dimitris K. Iakovidis
arXiv:2608.29881v1 Announce Type: new
Abstract: Monocular depth estimation has achieved strong open-domain generalization, yet reliable robotic deployment remains difficult in transparent, reflective...
By Muxin Liu, Tianbo Liu, Jing Xia, Xiaoyang Lyu, Xiaoshan Wu, Bo Wang, Peng Dai, Zhongrui Wang, Shaoshuai Shi, Xiaojuan Qi
We present FoundationGeo, a two-stage framework that explicitly bridges relative and metric prediction via spatial calibration and principled data design. Stage 1 learns a high-fidelity, affine-invariant geometry model by initializing with DINOv3 and training on a curated 10.