arXiv:2606. 19883v1 Announce Type: new Abstract: We study a multi-agent multi-armed bandit problem in the competitive setup with two-sided matching markets under a human centric decision making model.
By Ananya Kunisetty, Avishek Ghosh
arXiv:2607. 04824v1 Announce Type: new Abstract: We study a sequential learning problem for stable matchings in two-sided markets where preferences on both sides are initially unknown.
By Andreas Athanasopoulos, Anne-Marie George, Christos Dimitrakakis
arXiv:2506. 03802v2 Announce Type: replace Abstract: We introduce a learning problem in a generalized two-sided matching market, where agents select actions to interact with their match.
By Andreas Athanasopoulos, Christos Dimitrakakis
arXiv:2607. 08979v1 Announce Type: new Abstract: We study the active learning problem of fixed-confidence top-$k$ identification from noisy pairwise comparisons.
By Motti Goldberger, Nils Rudi
arXiv:2606. 04305v1 Announce Type: new Abstract: We study online learning with an additional offline dataset in the stochastic linear bandit setting.
By Kushagra Chandak, Toshinori Kitamura, Xiaoqi Tan
We introduce Multinomial Subset Routing (MSR), a new online routing framework over $K$ experts in which the learner keeps a multinomial routing policy instead of a deterministic subset of experts. At each round, the learner samples $M$ experts i.
arXiv:2602. 16965v2 Announce Type: replace Abstract: We study the decentralized multi-player stochastic bandit problem over a continuous, Lipschitz-structured action space where hard collisions yield zero reward.
By Sourav Chakraborty, Amit Kiran Rege, Claire Monteleoni, Lijun Chen
arXiv:2608. 16375v1 Announce Type: cross Abstract: We introduce Multinomial Subset Routing (MSR), a new online routing framework over $K$ experts in which the learner keeps a multinomial routing policy instead of a deterministic subset of experts.
By Quan Zhou, Yiyan Huang
We study the contextual combinatorial semi-bandit (CCSB) problem with general reward function approximation. At each round, the learner observes a context, selects a combinatorial action consisting of a subset of basic arms, and receives the reward of each selected arm; the goal is to maximize the cumulative reward over time.
arXiv:2004. 06321v2 Announce Type: replace Abstract: We study the sequential batch learning problem in linear contextual bandits with finite action sets, where the decision maker is constrained to split incoming individuals into (at most) a fixed number of batches and can only observe outcomes for the individuals within a batch at the batch's end.
By Yanjun Han, Zhengqing Zhou, Zihao Hu, Jose Blanchet, Peter W. Glynn, Yinyu Ye, Zhengyuan Zhou
arXiv:2607. 13686v1 Announce Type: new Abstract: We study the contextual combinatorial semi-bandit (CCSB) problem with general reward function approximation.
By Hao Qin, Chicheng Zhang
arXiv:2402. 07391v3 Announce Type: replace-cross Abstract: We consider a replicable stochastic multi-armed bandit algorithm that ensures, with high probability, that the algorithm's sequence of actions is not affected by the randomness inherent in the dataset.
By Junpei Komiyama, Shinji Ito, Yuichi Yoshida, Souta Koshino