arXiv Machine Learning

SKooP: Symmetric Koopman Predictions for Faster and More Generalizable Legged Robot Locomotion with Reinforcement Learning

arXiv:2607. 11624v1 Announce Type: cross Abstract: Reinforcement learning (RL) algorithms classically suffer from poor sample efficiency.

arXiv AI
Jul 2

Learning Gait-Aware Quadruped Locomotion with Temporal Logic Specifications

arXiv:2607. 00442v1 Announce Type: cross Abstract: Reinforcement learning (RL) for quadruped locomotion commonly depends on fixed, hand-crafted, and Markovian reward functions that limit both interpretability of learned policies and lack explicit control over gait behaviors.

By Merve Atasever, Cagan Bakirci, Alfredo Reina Corona, Keyan Azbijari, Jyotirmoy V. Deshmukh
arXiv AI
Aug 13

Learning Loco-Manipulation From SMPC Demonstrations With Sparse Offline-to-Online RL

arXiv:2608. 12063v1 Announce Type: cross Abstract: Integrating locomotion and manipulation is essential for robot autonomy, but scaling standard Reinforcement Learning (RL) to complex tasks is severely bottlenecked by the slow, manual process of dense reward shaping.

By Martin Schuck, Maks Sorokin, Simone Manni, Duy Ta, Angela P. Schoellig, Marco Hutter, Simon Le Cleac'H, Jan Br\"udigam
arXiv AI
Aug 10

Learning to Walk With Less: A Dyna-Style Approach to Quadrupedal Locomotion

arXiv:2509. 06296v2 Announce Type: replace-cross Abstract: Traditional on-policy reinforcement learning (RL) controllers for quadrupedal locomotion often suffer from low data efficiency, requiring millions of interactions with simulated environments to achieve stable control.

By Francisco Affonso, Felipe Tommaselli, Jo\~ao H. Al\'essio, Vivian S. Medeiros, Mateus V. Gasparino, Girish Chowdhary, Marcelo Becker
Hugging Face Trending Papers
Aug 12

Learning Loco-Manipulation From SMPC Demonstrations With Sparse Offline-to-Online RL

Integrating locomotion and manipulation is essential for robot autonomy, but scaling standard Reinforcement Learning (RL) to complex tasks is severely bottlenecked by the slow, manual process of dense reward shaping. To bypass this limitation, we leverage Sample-based Model Predictive Control (SMPC) entirely in simulation as an automated, rapidly tunable expert to generate massive offline datasets.

arXiv Machine Learning
Sep 18

GLAMDRING: Gait Learning And Morphology co-Design via Reinforcement LearnING of CPGs

GLAMDRING is a framework that jointly designs a quadruped robot’s morphology and its gait controller using reinforcement learning of Hopf-oscillator Central Pattern Generators (CPGs). Given specifications such as forward‑velocity bounds, actuator power budgets, an actuator library, and payload requirements, the system returns an optimized robot design and a corresponding gait policy, ranking designs by objectives like maximum speed, minimum Cost of Transport, or maximum payload margin. Experiments demonstrate that co‑designing body and gait is essential for meeting locomotion constraints, that actuator feasibility determines payload capacity, and that natural animal gaits emerge from the design process, with a real‑world demonstration confirming the approach’s effectiveness.

By Amogh Joshi, Kaushik Roy