From LLM-Generated Specifications to Learned Quadruped Locomotion
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arXiv:2607. 00442v1 Announce Type: cross Abstract: Reinforcement learning (RL) for quadruped locomotion commonly depends on fixed, hand-crafted, and Markovian reward functions that limit both interpretability of learned policies and lack explicit control over gait behaviors.
arXiv:2609.37519v1 Announce Type: cross Abstract: Video-based policy learning is particularly promising, as it illustrates target behaviors without requiring action annotations or embodiment-matched...
arXiv:2610.01260v1 Announce Type: cross Abstract: Quadrupedal locomotion requires balancing conflicting objectives such as command tracking, stability, and energy efficiency, yet conventional reinfor...
arXiv:2608.31167v1 Announce Type: cross Abstract: Bridging model-based control and learned policies in long-horizon manipulation has harbored a silent disagreement: control executes specified objecti...
arXiv:2610.02196v1 Announce Type: cross Abstract: We study test-time evolution for humanoid loco-manipulation: solving tasks that a controller was never trained for by repurposing its existing skills...
arXiv:2605. 30719v2 Announce Type: replace-cross Abstract: We study when large language models (LLMs) can serve as effective black-box policy optimizers for reinforcement learning (RL) tasks, i.