arXiv:2607. 11624v1 Announce Type: cross Abstract: Reinforcement learning (RL) algorithms classically suffer from poor sample efficiency.
By Evelyn D'Elia, Weishu Zhan, Giulio Turrisi, Giulio Romualdi, Giuseppe L'Erario, Raffaello Camoriano, Wei Pan, Daniele Pucci
Reinforcement learning (RL) algorithms classically suffer from poor sample efficiency. In robotics, a recent line of work has emerged addressing this problem by encoding physics priors in the learning process.
arXiv:2508. 18066v2 Announce Type: replace-cross Abstract: Controlling high-dimensional and nonlinear musculoskeletal models of the human body is a foundational scientific challenge.
By Boshi An, Alberto Silvio Chiappa, Merkourios Simos, Chengkun Li, Alexander Mathis
arXiv:2608. 01506v1 Announce Type: cross Abstract: Humans readily adapt their movements as their bodies change through aging, injury, or load carrying, but learning-based robot policies often break when hardware properties shift.
By Dichen Li, Bo Ai, Nico Bohlinger, Jan Peters, Hao Su, Henrik I. Christensen
arXiv:2509. 06296v2 Announce Type: replace-cross Abstract: Traditional on-policy reinforcement learning (RL) controllers for quadrupedal locomotion often suffer from low data efficiency, requiring millions of interactions with simulated environments to achieve stable control.
By Francisco Affonso, Felipe Tommaselli, Jo\~ao H. Al\'essio, Vivian S. Medeiros, Mateus V. Gasparino, Girish Chowdhary, Marcelo Becker
arXiv:2607. 00442v1 Announce Type: cross Abstract: Reinforcement learning (RL) for quadruped locomotion commonly depends on fixed, hand-crafted, and Markovian reward functions that limit both interpretability of learned policies and lack explicit control over gait behaviors.
By Merve Atasever, Cagan Bakirci, Alfredo Reina Corona, Keyan Azbijari, Jyotirmoy V. Deshmukh
arXiv:2607. 24083v1 Announce Type: new Abstract: Reinforcement learning can produce robust humanoid controllers, but each new task is typically trained as a separate policy with its own reward design and training process.
By Valerio Belli (UNIROMA, UCL), Valerio Modugno (UCL), Enrico Mingo Hoffman (HUCEBOT), Fabio Amadio (HUCEBOT)
arXiv:2510. 18348v2 Announce Type: replace-cross Abstract: State-of-the-art perceptive Reinforcement Learning controllers for legged robots typically either (i) impose oscillator-or IK-based gait priors that constrain the action space, bias policy optimization, and limit adaptability across robot morphologies, or (ii) operate "blind," making them unable to anticipate hind-leg terrain and brittle to observation noise.
By Alexandros Ntagkas, Chairi Kiourt, Konstantinos Chatzilygeroudis
arXiv:2607. 12114v1 Announce Type: cross Abstract: A humanoid that can walk should not relearn locomotion from scratch to jog or run.
By Kwan-Yee Lin, Zilin Wang, Janelle J. Liu, Stella X. Yu
arXiv:2508. 16943v3 Announce Type: replace-cross Abstract: Physics-based human motion control can make a simulated character walk, sit, and manipulate objects with high physical realism.
By Haozhuo Zhang, Jingkai Sun, Michele Caprio, Angelo Cangelosi, Jian Tang, Shanghang Zhang, Qiang Zhang, Wei Pan
arXiv:2607. 07370v1 Announce Type: cross Abstract: In embodied intelligence systems, the motion controller serves as the critical bridge between semantic reasoning and physical execution.
By Xufeng Zhao, Fuzhi Yang, Jianhui Chen, Li Gao, Zhang Meng, Jie Gao, Yao Zheng, Wenyu Liu, Menglin Yang, Minqi Gu, Yaru Zhao, Honglin Han, Shihui Su, Zixiao Tang, Liu Liu, Mu Xu, Yang Cai, Wenbin Tang
arXiv:2606. 13886v1 Announce Type: cross Abstract: Vision-Language-Action (VLA) models excel at mapping visual inputs and natural language instructions directly to robotic control policies.
By Namai Chandra, Shriram Damodaran, Lin Wang