arXiv Computer Vision

ECHO: Embodied Camera Observations of Human Object Carrying

arXiv Computer Vision
Sep 18

SceneTeract: Probing and Improving Agent-Aware Activity Reasoning in 3D Indoor Scenes

SceneTeract is a verification interface that separates semantic action understanding from physical feasibility in indoor 3D scenes. It decomposes activities into atomic actions and performs explicit geometric checks to determine executability, providing diagnostic traces for failures. The system reveals widespread functional and accessibility issues in synthetic scenes, shows that existing VLMs over‑predict action feasibility, and improves VLM performance through post‑training with verifier feedback, with benefits that generalize to real‑world scenes.

By L\'eopold Maillard, Francis Engelmann, Tom Durand, Boxiao Pan, Yang You, Leonidas Guibas, Maks Ovsjanikov
arXiv AI
Jun 2

From Human Videos to Robot Manipulation: A Survey on Scalable Vision-Language-Action Learning with Human-Centric Data

arXiv:2606. 00054v1 Announce Type: cross Abstract: Recent progress in generalizable embodied control has been driven by large-scale pretraining of Vision-Language-Action (VLA) models.

By Zhiyuan Feng, Qixiu Li, Huizhi Liang, Rushuai Yang, Yichao Shen, Zhiying Du, Zhaowei Zhang, Yu Deng, Li Zhao, Hao Zhao, Zongqing Lu, Oier Mees, Marc Pollefeys, Jiaolong Yang, Baining Guo
arXiv AI
Jun 29

EXPLORE-Bench: Egocentric Scene Prediction with Long-Horizon Reasoning

arXiv:2603. 09731v3 Announce Type: replace-cross Abstract: Multimodal large language models (MLLMs) are increasingly considered as a foundation for embodied agents, yet it remains unclear whether they can reliably reason about the long-term physical consequences of actions from an egocentric viewpoint.

By Chengjun Yu, Xuhan Zhu, Chaoqun Du, Pengfei Yu, Wei Zhai, Yang Cao, Zheng-Jun Zha
arXiv Computer Vision
Sep 7

MINT: A Unified Model for World-Space Camera and Hand Motion Estimation from Scalable Egocentric Pipeline Supervision

MINT is a foundation model that directly predicts world-space two-hand trajectories from egocentric RGB video, jointly estimating camera motion, hand states, and hand presence in a single spatiotemporal representation. It uses an open-source labeling pipeline, EGOPIPELINE, to generate large-scale pseudo-labels for pretraining, followed by fine-tuning on a small set of high-quality joint annotations. The model outperforms existing multi-stage approaches in accuracy and speed, and generalizes zero‑shot to unseen egocentric datasets.

By Zijie Zhu, Weiren Cai, Yizhou Wang, Zhenjie Yang, Yide Liu, Jiahao Chen, Guanqi He
Hugging Face Trending Papers
Aug 5

Cooking beyond Frames: A Stereo Event Camera Dataset in the Kitchen

Event cameras, also known as neuromorphic cameras, have gained significant attention in recent years due to their high temporal resolution, high dynamic range, and low power consumption. While many studies and datasets in neuromorphic vision have focused on automotive and drone applications, human-centric daily-life scenarios remain largely underrepresented, despite their importance for developing and benchmarking event-based perception systems.