arXiv AI

EXPLORE-Bench: Egocentric Scene Prediction with Long-Horizon Reasoning

arXiv:2603. 09731v3 Announce Type: replace-cross Abstract: Multimodal large language models (MLLMs) are increasingly considered as a foundation for embodied agents, yet it remains unclear whether they can reliably reason about the long-term physical consequences of actions from an egocentric viewpoint.

arXiv AI
Jun 2

From Human Videos to Robot Manipulation: A Survey on Scalable Vision-Language-Action Learning with Human-Centric Data

arXiv:2606. 00054v1 Announce Type: cross Abstract: Recent progress in generalizable embodied control has been driven by large-scale pretraining of Vision-Language-Action (VLA) models.

By Zhiyuan Feng, Qixiu Li, Huizhi Liang, Rushuai Yang, Yichao Shen, Zhiying Du, Zhaowei Zhang, Yu Deng, Li Zhao, Hao Zhao, Zongqing Lu, Oier Mees, Marc Pollefeys, Jiaolong Yang, Baining Guo
arXiv Computer Vision
2d ago

EgoTools: Towards Tool-Centric Reasoning in Real-World Egocentric Videos

arXiv:2609.39378v1 Announce Type: new Abstract: Real-world embodied tasks, from everyday activities to professional procedures, require agents to act under physical constraints while tracking evolvin...

By Shulin Tian, Junsu Kim, Shuai Liu, Hao Li, Yujiao Shen, Sihan Li, Zhe Yang, Yeongon Kim, Feiyu Li, Jialin Wu, Yichi Zhang, Wenhui Wang, Runmao Yao, Yuhao Dong, Zhaoxi Chen, Fangzhou Hong, Antonino Furnari, Jingkang Yang, Hongyuan Zhu, Ziwei Liu
Hugging Face Trending Papers
Jul 9

Do Egocentric Video-Language Models Capture Both Hand- and Object-Centric Cues?

Hand-object interaction (HOI) recognition requires capturing both hand manipulations and object transformations. However, existing video-language models often fall into shortcuts by relying on spurious correlations among hands, objects, or environmental context, rather than reasoning from the appearance and dynamics of hands and objects themselves.

arXiv Computer Vision
2d ago

SYNCR: A Cross-Video Reasoning Benchmark with Synthetic Grounding

SYNCR is a synthetic benchmark designed to evaluate multimodal large language models on cross‑video reasoning. It contains 4,000 question‑answer pairs across 4,827 unique videos, covering tasks in temporal alignment, spatial tracking, comparative reasoning, and holistic synthesis. The benchmark reveals a significant performance gap between current models and humans, with models excelling at temporal ordering but struggling with precise physical and spatial reasoning.

By Sara Ghazanfari, Siddharth Garg, Prashanth Krishnamurthy, Farshad Khorrami
Hugging Face Trending Papers
Jul 23

ViSTR-Bench: Can MLLMs Reason from Continuous Visual Cues in Dynamic Scenes?

Multimodal Large Language Models (MLLMs) have achieved remarkable success across diverse expert-level tasks, but they still struggle with fundamental abilities that humans naturally develop through continuous observation of the real world, such as spatial perception and dynamic reasoning. Recent studies have recognized this gap and introduced dedicated benchmarks to evaluate the spatial-temporal capabilities of MLLMs.

arXiv AI
Sep 21

AgentVidBench: A Multi-Hop Video Question Answering Benchmark for Evaluating MLLM Agents

AgentVidBench is a new multi‑hop video question‑answering benchmark designed to evaluate spatial, temporal, and causal reasoning in multimodal large language models (MLLMs). Unlike existing tests that focus on simple scene queries or global summaries, AgentVidBench includes step‑by‑step solution traces to assess whether agents gather the necessary evidence to justify their answers. Experiments with 12 MLLMs show limited single‑turn performance, but integrating these models into agentic workflows improves both accuracy and trajectory scores, establishing AgentVidBench as a comprehensive testbed for future research on agentic video understanding.

By Seoyeon An, Hyeonseo Jang, Minsu Kim, Chanho Lee, Younghan Park, Kangwook Lee
arXiv AI
Aug 14

EgoMonth: A Month-Level Egocentric Video Benchmark for Long-Term Spatiotemporal Memory

arXiv:2608. 13113v1 Announce Type: cross Abstract: Recent advances in Multimodal Large Language Models (MLLMs) have led to substantial progress in video understanding, accompanied by a growing number of long video benchmarks.

By Weitao Chen, Hu Jiaxin, Xie Tianyidan, Yang Li, Yuyi Qian, Banghao Xu, Ziheng Tang, Shenyi Wang, Mingyue Yu, Duo Li, Jiacheng Shi, Gao Wang, Zhan Xu, Zhicheng Qiu, Xuanfu Li, Jian Yang, Lanjun Wang, Zili Yi
arXiv Computer Vision
Aug 21

Reinforcing Egocentric Spatial Perception in Multimodal Large Language Models via Ego Scene Augmentation

arXiv:2607. 14497v2 Announce Type: replace Abstract: Egocentric Visual Question Answering (VQA) has attracted widespread attention as an important task for enabling Multimodal Large Language Models (MLLMs) to interact with the real world.

By Chi Kit Wong, Ye Pan, Yuanhuiyi Lyu, Xu Zheng, Zidong Cao, Lutao Jiang, Zixin Zhang, Huiyu Zhou, Xuming Hu
arXiv AI
Jun 8

Watch, Remember, Reason: Human-View Video Understanding with MLLMs

arXiv:2606. 07433v1 Announce Type: cross Abstract: Video understanding is being rapidly transformed by multimodal large language models (MLLMs), as research moves from short clips to long, multimodal, and knowledge-intensive video scenarios.

By Jiahao Meng, Yue Tan, Qi Xu, Kuan Gao, Weisong Liu, Yanwei Li, Jason Li, Lingdong Kong, Haochen Wang, Qianyu Zhou, Jiangning Zhang, Guangliang Cheng, Yunhai Tong, Lu Qi, Minghsuan Yang
arXiv Computer Vision
Sep 18

SceneTeract: Probing and Improving Agent-Aware Activity Reasoning in 3D Indoor Scenes

SceneTeract is a verification interface that separates semantic action understanding from physical feasibility in indoor 3D scenes. It decomposes activities into atomic actions and performs explicit geometric checks to determine executability, providing diagnostic traces for failures. The system reveals widespread functional and accessibility issues in synthetic scenes, shows that existing VLMs over‑predict action feasibility, and improves VLM performance through post‑training with verifier feedback, with benefits that generalize to real‑world scenes.

By L\'eopold Maillard, Francis Engelmann, Tom Durand, Boxiao Pan, Yang You, Leonidas Guibas, Maks Ovsjanikov