As we move through the world and carry out everyday tasks, we encounter objects that may become relevant only later. We are capable of recalling where we left something or what was inside a container,...
EgoMemReason is a new benchmark for week‑long egocentric video understanding that focuses on memory‑driven reasoning rather than simple perception tasks. It tests three memory types—entity, event, and behavior—across 500 questions, each requiring evidence from an average of 5.1 video segments and 25.9 hours of backtracking. Evaluation of 17 models shows that even the best achieves only 39.6% accuracy, highlighting the difficulty of long‑horizon memory in multimodal systems.
By Ziyang Wang, Yue Zhang, Shoubin Yu, Ce Zhang, Zengqi Zhao, Jaehong Yoon, Hyunji Lee, Gedas Bertasius, Mohit Bansal
arXiv:2608. 11017v1 Announce Type: cross Abstract: Long-horizon egocentric video is a rich substrate for wearable AI assistants, but object-centric questions such as where an item was moved, when it last changed state, or why it was relocated remain difficult because caption- and transcript-based memories rarely preserve persistent object identity or structured spatial change.
By Ke Ma, Yamin Mao, Weiming Li, Shuai Tan, Yijie Zhong, Hao Chen, Haofen Wang, Meng Wang
Long-horizon egocentric video is a rich substrate for wearable AI assistants, but object-centric questions such as where an item was moved, when it last changed state, or why it was relocated remain difficult because caption- and transcript-based memories rarely preserve persistent object identity or structured spatial change. Existing long-video QA methods mainly emphasize temporal grounding and clip retrieval, while prior 3D scene-graph methods typically assume stronger geometry than free-motion wearable RGB video provides, including point clouds, RGB-D input, posed views, sparse reconstruction, or reconstructed scenes.
arXiv:2610.10438v1 Announce Type: new
Abstract: Embodied and assistive agents must do more than recognize objects: they must reason about where an object belongs given the layout of an environment an...
By Xuefei Sun, Lorin Achey, Kali Hamilton, Alberto Speranzon, Gregory Grebe, Yonatan Bisk, Christoffer Heckman
Embodied and assistive agents must do more than recognize objects: they must reason about where an object belongs given the layout of an environment and the habits of the people who live in it. Progre...
LT-Mem introduces a volatility‑aware memory evolution framework for lifelong scene understanding, combining spatially aligned instance‑level 3D perception with temporal reasoning. It uses a multi‑session SLAM backbone, a reasoning layer that scores evidence and selects memory actions, and a Tri‑Memory structure (Live, Delta, Meta) to preserve current states and event histories. The accompanying LT‑VQA dataset provides multi‑session recordings, persistent identity annotations, and temporal QA pairs, and experiments show LT‑Mem outperforms baselines while using far fewer tokens.
arXiv:2609.28236v1 Announce Type: new
Abstract: Long-horizon embodied interaction requires agents to retain and continually update information about the environment as they observe, act, and encounte...
By Lizhou Liang, Xinyu Zhong, Miao Pan, Xiaohe Zhou, Xuanyu Liu, Qinfeng Li, Peng Li, Jintao Chen, Xuhong Zhang, Wenqi Zhang
arXiv:2608. 07408v1 Announce Type: cross Abstract: We study visual persistence in interactive video world models.
By Xindi Wu, Sven Elflein, James Lucas, Olga Russakovsky, Laura Leal-Taix\'e, Despoina Paschalidou, Jonathan Lorraine, Aljo\v{s}a O\v{s}ep
arXiv:2603. 09731v3 Announce Type: replace-cross Abstract: Multimodal large language models (MLLMs) are increasingly considered as a foundation for embodied agents, yet it remains unclear whether they can reliably reason about the long-term physical consequences of actions from an egocentric viewpoint.
By Chengjun Yu, Xuhan Zhu, Chaoqun Du, Pengfei Yu, Wei Zhai, Yang Cao, Zheng-Jun Zha
LayerRecall is a memory router for autoregressive video diffusion that selectively retrieves and injects historical key/value states into specific layers of the model, based on the current context. It addresses the problem that existing memory mechanisms expose nonlocal history but do not guarantee effective use, by recognizing that different layers prefer current, recent, or distant context. The method, combined with Cross‑Horizon Prediction Matching, achieves state‑of‑the‑art long‑range consistency on MemoBench and MovieBench while maintaining local continuity and incurring negligible inference overhead.
By Yixuan Ding, Jiahao Kong, Wei Huang, Ruijie Quan, Yi Yang
The paper "Can 4D Foundation Models Remember?" introduces PersistBench, a dataset and metric suite that uses 360° videos to evaluate visual memory in 4D foundation models. It focuses on three aspects—object permanence, motion continuity, and appearance preservation—to assess how well models remember objects after they leave the field of view. Experiments show that current models only maintain short‑term consistency, revealing a significant gap between perception and robust memory.
By Guangzhao He, Hadar Averbuch-Elor, Wei-Chiu Ma