arXiv:2510. 08713v3 Announce Type: replace Abstract: Enabling embodied agents to imagine future states is essential for robust and generalizable visual navigation.
By Yifei Dong, Fengyi Wu, Guangyu Chen, Lingdong Kong, Qiyu Hu, Yuxuan Zhou, Xu Zhu, Jingdong Sun, Jun-Yan He, Qi Dai, Alexander G. Hauptmann, Zhi-Qi Cheng
arXiv:2604. 08342v2 Announce Type: replace Abstract: Long context egocentric video understanding has recently attracted significant research attention, with augmented reality (AR) highlighted as one of its most important application domains.
By Qiance Tang, Ziqi Wang, Jieyu Lin, Ziyun Li, Barbara De Salvo, Sai Qian Zhang
arXiv:2607. 17790v1 Announce Type: cross Abstract: Egocentric devices, such as wearable front-facing cameras, provide a unique perspective for capturing the continuous interaction between a human viewer and the surrounding environment.
By Xiaozhong Lyu, Gen Li, Zhiyin Qian, Xucong Zhang, Marc Pollefeys, Siyu Tang
Egocentric devices, such as wearable front-facing cameras, provide a unique perspective for capturing the continuous interaction between a human viewer and the surrounding environment. A holistic and efficient multimodal model capable of reconstructing this 4D representation is therefore highly desirable.
arXiv:2506. 01353v3 Announce Type: replace Abstract: The integration of brain-computer interfaces (BCIs), in particular electroencephalography (EEG), with artificial intelligence (AI) has shown tremendous promise in decoding human cognition and behavior from neural signals.
By Nie Lin, Yansen Wang, Dongqi Han, Weibang Jiang, Jingyuan Li, Ryosuke Furuta, Yoichi Sato, Dongsheng Li
arXiv:2607. 15868v1 Announce Type: cross Abstract: Human motion capture from head-mounted devices (HMDs) offers a scalable way to acquire real-world human motion and interaction data, which is crucial for applications in embodied AI and VR/AR.
By Jiaxi Jiang, Bharat Lal Bhatnagar, Nan Yang, Lingni Ma, Sebastian Starke, Robin Kips, Nadine Bertsch, Christian Holz, Federica Bogo
arXiv:2604. 01001v2 Announce Type: replace-cross Abstract: We introduce EgoSim, a closed-loop egocentric world simulator that generates spatially consistent interaction videos and persistently updates the underlying 3D scene state for continuous simulation.
By Jinkun Hao, Mingda Jia, Ruiyan Wang, Hongrui Zhu, Jiafei Cao, Xihui Liu, Ran Yi, Lizhuang Ma, Jiangmiao Pang, Xudong Xu
Conventional visual navigation policies often struggle with myopic decision-making and mode collapse in complex environments. While world models offer a promising alternative, existing paradigms typically isolate perception, generation, and control, failing to capture their shared spatio-temporal dynamics.
Image-goal visual navigation is a fundamental capability for embodied agents. Existing navigation policies efficiently predict waypoint trajectories but lack visual foresight, while navigation world models can anticipate future observations but often require costly planning rollouts.
arXiv:2607. 00547v1 Announce Type: cross Abstract: Existing egocentric benchmarks have primarily constructed the egocentric setting from first-person-view data, which makes it difficult to evaluate egocentric perspective itself in isolation.
By Jihyeok Jung (KAIST AI), Jeewu Lee (Sogang University), Sanghyeop Kim (Sogang University), Chanhee Han (Ministry of Science and ICT), Seong Joon Oh (KAIST AI)
arXiv:2608. 03244v1 Announce Type: new Abstract: Image-goal visual navigation is a fundamental capability for embodied agents.
By Changqing Zhou, Yueru Luo, Zeyu Jiang, Changhao Chen
arXiv:2606. 17294v1 Announce Type: cross Abstract: Vision Navigation Foundation Models (VNMs) promise end-to-end learned navigation policies capable of zero-shot deployment across diverse embodiments and environments.
By Maeva Guerrier, Koki Kobayashi, Simon Roy, Jana Pavlasek, Giovanni Beltrame