Fine-grained understanding of operating room (OR) activity could enable workflow-aware assistance, yet remains difficult due to clutter, occlusions, and limited sensing. The prevailing approach to model this environment is scene graphs as an interpretable representation of OR interactions.
arXiv:2603. 09731v3 Announce Type: replace-cross Abstract: Multimodal large language models (MLLMs) are increasingly considered as a foundation for embodied agents, yet it remains unclear whether they can reliably reason about the long-term physical consequences of actions from an egocentric viewpoint.
By Chengjun Yu, Xuhan Zhu, Chaoqun Du, Pengfei Yu, Wei Zhai, Yang Cao, Zheng-Jun Zha
The paper introduces STITCH, a training‑free method that partitions videos into semantically meaningful temporal chunks using a frozen video‑text backbone. By detecting changes in the embedding sequence of short video windows, STITCH produces reusable temporal abstractions that can be applied to multiple tasks such as event boundary detection, language‑based moment retrieval, and frame selection for vision‑language models. Experiments show that STITCH performs competitively with specialized methods while requiring no task‑specific training, especially when processing is limited to a few frames or tokens.
By Etienne Casanova, Sevan Brodjian, Pietro Perona
arXiv:2505.01583v2 Announce Type: replace
Abstract: Understanding causal event relationships and achieving fine-grained temporal grounding in videos remain challenging for vision-language models (VLM...
By Jen-Hao Cheng, Yi-Hao Peng, Huapeng Zhou, Vivian Wang, Huayu Wang, Hsiang-Wei Huang, Wenhao Chai, Hou-I Liu, Kuang-Ming Chen, Cheng-Yen Yang, Yi-Ling Chen, Vibhav Vineet, Qin Cai, Jenq-Neng Hwang
PhysBrain 1.5 is a unified vision‑language model that learns to understand physical environments, generate actions, and predict future states by encoding language, end‑effector motion, and dense visual targets as discrete sequences and training them with autoregressive next‑token prediction. The model is pre‑trained on human interaction videos and fine‑tuned on human demonstrations, robot trajectories, and simulated experience, achieving an average score of 72.5 across 28 embodied understanding benchmarks and outperforming other open‑source models on 14 of them. It also demonstrates the ability to produce end‑effector trajectories and predict future scenes with spatially aligned RGB, depth, and robot‑mask outputs.
By DeepCybo Team, Yu Bin, Haipeng Cao, Zheng Chang, Kai Chen, Youning Chen, Kailin Deng, Yichao Du, Xiaotong Fu, Haoyang Ge, Yunlong Guo, Chenliu Hao, Jiyan He, Xuguo He, Yakun Hou, Kai Hu, Cong Huang, Tuopusen Huang, Yu Huang, Hong Li, Peize Li, Shijie Lian, Xiaopeng Lin, Yun Lin, Haibao Liu, Haochen Liu, Qiuzhi Liu, Shengcai Liu, Zhiqiang Liu, Tao Luo, Peng Ren, Shuo Ren, Chaoyi Ruan, Zhaolong Shen, Yukun Shi, Qiyuan Su, Yuxuan Tian, Yining Wang, Changti Wu, Hao Wu, Xueyin Xu, Ruoqi Yang, Zhaoyang Yang, Hang Yuan, Zhaoyang Zeng, Hanwen Zhang, Ruimeng Zhang, Yao Zhang, Yibo Zhang, Yuxiang Zhang, Zhirui Zhang, Ziyi Zhang, Zubin Zheng, Zishen Zhuang
Hand-object interaction (HOI) recognition requires capturing both hand manipulations and object transformations. However, existing video-language models often fall into shortcuts by relying on spurious correlations among hands, objects, or environmental context, rather than reasoning from the appearance and dynamics of hands and objects themselves.
arXiv:2608. 10932v1 Announce Type: cross Abstract: Understanding camera motion is fundamental to video perception, with applications in spatial intelligence and controllable video generation.
By Dazhao Du, Shiyan Du, Jian Liu, Yongjian Yu, Bohai Gu, Tao Han, Hualuo Liu, Eric Liu, Yujia Zhang, Xi Chen, Song Guo
arXiv:2609.18430v1 Announce Type: new
Abstract: Modeling physical dynamics, including how objects move, interact, and change state, is central to video world models for embodied AI. We present StrucP...
By WM Team, Enhui Ma, Kaiwen Guo, Tingrui Zhang, Wei Song, Yingshui Tan, Jianhua Xu, Tong Zhang, Kaicheng Yu
DynamicVLA is a latency‑aware Vision‑Language‑Action model designed for dynamic object manipulation, featuring a compact 0.4B architecture and a convolutional vision encoder for efficient multimodal inference. It employs a continuous inference schedule that overlaps reasoning and execution, and a Latent‑aware Action Streaming mechanism that discards stale action prefixes to maintain action‑time alignment. The authors also introduce the Dynamic Object Manipulation (DOM) benchmark, comprising 200K synthetic episodes and 2K real‑world episodes, and demonstrate that DynamicVLA improves dynamic manipulation success in simulation and on real robots.
By Haozhe Xie, Beichen Wen, Jiarui Zheng, Zhaoxi Chen, Fangzhou Hong, Haiwen Diao, Ziwei Liu
arXiv:2604. 27975v2 Announce Type: replace-cross Abstract: Traditional Shot Boundary Detection (SBD) inherently struggles with complex transitions by formulating the task around isolated cut points, frequently yielding corrupted video shots.
By Ce Chen, Yi Ren, Yuanming Li, Viktor Goriachko, Zhenhui Ye, Zujin Guo, Zhibin Hong, Mingming Gong
arXiv:2607. 23077v1 Announce Type: new Abstract: Modeling multi-entity temporal data requires capturing dependencies across entities, time, and their interactions.
By Narthana Sivalingam, Santhirarajah Sivasthigan, Buddhi Wijenayake, Roshan Godaliyadda, Vijitha Herath, Parakrama Ekanayake
arXiv:2608.30584v1 Announce Type: new
Abstract: Despite the impressive progress of recent MLLMs on spatio-temporal video grounding (STVG), existing evaluations and training data focus primarily on si...
By Xingjian Wang, Shijian Wang, Yibo Wang, Zihao Yu, Runhao Fu, Xuelian Cheng, Zongyuan Ge