Robotics and embodied AI

Manipulation, locomotion, sim-to-real transfer and autonomous driving: learning systems that have to survive physics.

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arXiv Machine Learning
Jun 25

Multi-Agent Goal Recognition with Team- and Goal-Conditioned Reinforcement Learning and Factorized Branch-and-Bound

arXiv:2606. 25978v1 Announce Type: cross Abstract: Multi-agent goal recognition asks an observer to jointly infer which agents act together and what each team is trying to achieve, so the hypothesis space grows combinatorially with the number of team partitions and goals per team.

By Thiago Thomas, Gabriel de Oliveira Ramos, Felipe Meneguzzi
arXiv Machine Learning
Jun 25

Memory-Efficient Policy Libraries with Low-Rank Adaptation in Reinforcement Learning

arXiv:2606. 25700v1 Announce Type: new Abstract: When fine-tuning Large Language Models (LLMs), there has been success in minimizing both memory usage and computation with Parameter-Efficient Fine-Tuning (PEFT), like Low Rank Adaptation (LoRA).

By Samuel Valland Lyngset, Tor Viljen Raanaas, Gard Sveipe, Eirik M{\o}ller Nilsen, Jim Torresen, Kai Olav Ellefsen, Tobias L{\o}mo
Hugging Face Trending Papers
Jun 24

Multi-Agent Goal Recognition with Team- and Goal-Conditioned Reinforcement Learning and Factorized Branch-and-Bound

Multi-agent goal recognition asks an observer to jointly infer which agents act together and what each team is trying to achieve, so the hypothesis space grows combinatorially with the number of team partitions and goals per team. Real applications such as drone surveillance and collaborative robotics expose only the agents' trajectory, which forces the observer to rank team-goal hypotheses from behavior alone.

Hugging Face Trending Papers
Jun 24

DSP-SLAM++: A Unified Framework for Multi-Class, High-Fidelity Object SLAM in the Wild

Existing object-aware SLAM systems force a trade-off between real-time performance, multi-class support, and the generation of high-fidelity, semantically coherent object models. To address this trade-off, we present DSP-SLAM++, which extends the DSP-SLAM framework with an asynchronous mapping pipeline for real-time performance and dedicated sensor fusion adaptations for a monocular fisheye-LiDAR suite.

Hugging Face Trending Papers
Jun 24

ROAD-VLA: Robust Online Adaptation via Self-Distillation for Vision-Language-Action Models

Effective online adaptation of vision-language-action (VLA) models remains challenging, as sparse rewards provide weak supervision for high-dimensional autoregressive action policies. Although self-distillation can in principle provide denser training signals, we find that text-based privileged teachers conditioned on demonstrations, retrieved experiences, or high-level plans are ineffective for VLA adaptation, exposing a modality gap between symbolic guidance and low-level robot actions.

Hugging Face Trending Papers
Jun 24

PRISM: Feed-Forward Single-Image 3D Reconstruction via Geometric Warp-Residual Modeling

Reconstructing 3D scenes from a single image is a fundamental challenge in computer vision, with broad applications in virtual reality, robotics, and content creation. Recent methods achieve outstanding performance by leveraging camera-controlled video diffusion models, but rely on iterative diffusion sampling, which greatly limits their practical deployment.

arXiv AI
Jun 24

Low-power analogue neural networks with trainable nonlinear connections for continuous control

arXiv:2606. 23742v1 Announce Type: cross Abstract: Physical neural networks promise low-power machine learning by computing directly with analogue device physics, but most architectures force nonlinear device responses to act as scalar weights.

By Ian T. Vidamour, Fernando Aguirre, Thomas J. Hayward, Matthew O. A. Ellis, Charles Swindells, Alexander McDonnell, Martin Trefzer, Finley Robins, Luca Manneschi, Susan Stepney, Tony Kenyon, Oliver J. Sutton, Jack C. Gartside, Ivan Y. Tyukin, Adnan Mehonic, Eleni Vasilaki