AI agents

Tool use, function calling, orchestration and the protocols that let models act rather than only answer.

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OpenAI Blog
Sep 1

How AI-native companies turn workflows into operating capability

The article discusses how AI-native companies such as Basis, Clay, and Exa Labs employ AI agents to enhance various business processes, including onboarding, account management, and developer integrations. It highlights the practical applications of these AI-driven workflows for enterprise leaders, illustrating how they can be adopted in similar contexts.

Simon Willison
Sep 1

datasette-mcp 0.2

Release: datasette-mcp 0.2 "rows" from execute_sql is now an array of objects. Previously it was an array of arrays. This should help weaker models avoid losing track of which positional arr...

arXiv AI
Sep 1

Motus2: A Self-Evolving General World Model for Dexterous Manipulation

Motus2 is a self‑evolving general world model designed for dexterous manipulation. It integrates a shared‑weight model that offers three control interfaces—a policy, a simulator, and an evaluator—forming a closed decision‑and‑learning loop for policy improvement. The system scales both model size and data, progressing from large‑scale monocular egocentric data to synchronized stereo data and robot‑domain adaptation, while also incorporating tactile feedback and a biomimetic platform with dual arms and hands.

By Hongzhe Bi, Zihao Zhou, Yihang Tang, Jingrui Pang, Shuhe Huang, Haitian Liu, Runqing Wang, Shuai Huang, Yichen Wang, Yiming Cheng, Ruowen Zhao, Zhenghua Li, Hengkai Tan, Xiaolong Liu, Jinhui Wan, Jiabao Liu, Min Zhao, Fan Bao, Jun Zhu
arXiv AI
Sep 1

Agent2UCB: Agentic System for Generative Engine Optimization

Agent2UCB is a new agentic system designed for Generative Engine Optimization (GEO), which refines content to boost its likelihood of being cited or summarized by generative AI search engines. The system autonomously evaluates nine GEO strategies for each content item, selects the most effective one, and speeds up this selection using a bandit-based Agent2UCB policy that blends large language model priors with real-time reward signals. Additionally, it offers a lightweight, text-only SEO readiness check that assesses readability, topical coverage, and EEAT-style credibility, and experiments on GEO-Bench demonstrate consistent visibility gains while maintaining SEO quality.

By Sheldon Yu, Rui Wang, Tong Yu, Sungchul Kim, Doga Dogan, Junda Wu, Julian McAuley
arXiv AI
Sep 1

Free Speech and Artificial Intelligence

The paper examines how artificial intelligence impacts freedom of expression, focusing on two technologies: social media recommendation algorithms and conversational AI chatbots. It argues that recommendation algorithms shape speech visibility in the digital public sphere, making them relevant to free‑speech philosophy, while conversational AI raises questions about granting speech rights to agents and users’ right to information. The work also explores corporate speech rights for platforms and developers, aiming to highlight unresolved issues from AI’s rapid growth.

By Etienne Brown
arXiv AI
Sep 1

PokaiTrainer: Scaling Belief-State Search to Competitive Pok\'emon VGC

PokaiTrainer is a competitive Pokémon VGC agent that scales belief‑state search to handle simultaneous, large joint action spaces and stochastic outcomes. The system uses PokaiEngine, a Rust battle engine that efficiently enumerates joint action outcomes with high accuracy, and adapts Student of Games to solve each decision as a Bayesian matrix game under a compute budget. In live Showdown play, the agent achieved a 59% win rate against a human field averaging ~1320 Elo, reaching an Elo band of 1350‑1400 and briefly entering the top 500 of the format.

By Max Yu