arXiv AI By Hongzhe Bi, Zihao Zhou, Yihang Tang, Jingrui Pang, Shuhe Huang, Haitian Liu, Runqing Wang, Shuai Huang, Yichen Wang, Yiming Cheng, Ruowen Zhao, Zhenghua Li, Hengkai Tan, Xiaolong Liu, Jinhui Wan, Jiabao Liu, Min Zhao, Fan Bao, Jun Zhu

Motus2: A Self-Evolving General World Model for Dexterous Manipulation

Read the original on arXiv AI →

Motus2 is a self‑evolving general world model designed for dexterous manipulation. It integrates a shared‑weight model that offers three control interfaces—a policy, a simulator, and an evaluator—forming a closed decision‑and‑learning loop for policy improvement. The system scales both model size and data, progressing from large‑scale monocular egocentric data to synchronized stereo data and robot‑domain adaptation, while also incorporating tactile feedback and a biomimetic platform with dual arms and hands.

Machine-generated by The Flow from the publisher's headline and feed description — not written or checked by a human. The full article lives at arXiv AI.

arXiv AI
Jul 7

Worldscape-MoE: A Unified Mixture-of-Experts World Model for Scalable Heterogeneous Action Control

arXiv:2607. 03964v1 Announce Type: cross Abstract: World models are rapidly becoming a core infrastructure for embodied intelligence and interactive agents: they provide controllable simulators in which agents can perceive, act, forecast, and acquire scalable experience.

By Jianjie Fang, Yongyan Xu, Ziyou Wang, Chen Gao, Yuchao Huang, Zhaolu Wang, Rongze Tang, Mingyuan Jia, Baining Zhao, Weichen Zhang, Xin Zhang, Haisheng Su, Yu Shang, Wei Wu, Xinlei Chen, Yong Li
arXiv Computer Vision
Sep 18

DexTouch-WM: Learning Action-Conditioned Tactile World Models from Human Touch for Dexterous Robot Manipulation

DexTouch-WM is an action‑conditioned world model that learns from scalable human touch to predict future RGB observations and bilateral tactile dynamics for dexterous robot manipulation. By using compatible piezoresistive arrays on both human and robot hands and retargeting human motion into the robot action space, the model can be supervised with human interaction data while keeping a fixed amount of real‑robot supervision. Experiments show that adding up to 100 hours of human interaction improves robot‑domain visual, geometric, and contact prediction, and the model can serve as a surrogate environment for policy evaluation and synthetic trajectory generation.

By Yan Qin, Yue Chen, Wenwei Lin, Shujia Liu, Chuqiao Lyu, Kailun Su, Chenze Yu, Ping Luo, Wenbo Ding, Tianxing Chen, Renjing Xu
arXiv AI
Sep 24

InternW0: A Foundational Physical World Model for Efficient Real-World Interactions

arXiv:2609.27656v1 Announce Type: cross Abstract: Physical intelligence requires more than predicting how the world may evolve: predictions must remain actionable as the world continues to change. We...

By Jisong Cai, Yao Mu, Ganlin Yang, Zhe Cao, Zhangzheng Tu, Xing Gao, Kailin Li, Xinyu Zhan, Lixin Yang, Yangkun Zhu, Haoxiang Ma, Ming Zhou, Qiaojun Yu, Yufei Xue, Liqun He, Yifei Yao, Yifan Zhu, Long Ling, Bingqi Jiang, Haoyu Guo, Xueyue Zhu, Bowen Zhou, Bin Zhao, Tianfan Xue, Chunhua Shen, Weinan Zhang
arXiv AI
Aug 11

WorldSimProbe: Diagnosing Simulator Faithfulness in Action-Conditioned World Models for Embodied Manipulation

arXiv:2608. 09298v1 Announce Type: cross Abstract: Action-conditioned world models (ACWMs) promise to provide embodied AI with scalable predictive simulators for planning, policy evaluation, and data generation.

By Peterson Co, Sicheng Hu, Chunxuan Jiao, Hongyang Cheng, Yulin Luo, Yijie Xu, Sixiang Chen, Zhongxia Zhao, Zihao Wang, DaFeng Chi, Peidong Liu, YuTong Chen, Henghua Liu, Zhihao Yuan, Huizhu Jia, Yuzheng Zhuang, Tianle Zhang, Liang Lin, Huajie Tan, Shanghang Zhang