Real-time long-form avatar audio--video generation requires causal, continuous synthesis while maintaining audiovisual synchronization and visual consistency. Adapting a pretrained bidirectional model to this setting presents two key dilemmas.
arXiv:2608.23189v1 Announce Type: new
Abstract: We present EchoWM, an omnimodal world model for enterable generative media that responds to continuous navigation while jointly generating 720p video,...
By Songchun Zhang, Yaowei Li, Junhao Zhuang, Weiyang Jin, Haoyu Wang, Xin Lu, Yilang Sun, Shiyi Zhang, Haoran Li, Xiaoxiao Ma, Yuming Li, Yijun Liu, Yaofeng Su, Yanwen Ma, Haoyu Wu, Zihan Su, Yue Ma, Lvmin Zhang, Haoyang Huang, Zeyue Xue, Anyi Rao, Nan Duan
arXiv:2607. 18367v1 Announce Type: new Abstract: Unlike conventional video game development, which relies on labor-intensive pipelines for asset production, animation, physics, and programming, video world models generate interactive environments from user inputs instantly.
By AlayaWorld Team, Kaipeng Zhang, Chuanhao Li, Yifan Zhan, Yongtao Ge, Yuanyang Yin, Jiaming Tan, Kang He, Liaoyuan Fan, Mingliang Zhai, Ruicong Liu, Xiaojie Xu, Xuangeng Chu, Zhen Li, Zhengyuan Lin, Zhixiang Wang, Zian Meng, Zihui Gao
arXiv:2607. 06481v1 Announce Type: cross Abstract: We present PACR-Video, a parameter-efficient framework for multi-shot long video extrapolation that preserves recurring entities, scene structure, visual style, and causal progression without full generator fine-tuning.
By Anna C\'ordoba, Adam Puente Tercero, Nerea Angulo Hijo, Mar Linares Tercero, Julia Barrientos, Ainhoa Miranda, Jes\'us Olivera
Recent advances in generative video modeling have enabled diverse generation, reference-based synthesis, extension, and editing, but existing approaches often rely on fragmented task-specific models. A general model must distinguish heterogeneous target, source, and reference signals to determine what to generate, preserve, or use as guidance, while reducing interference among tasks.
arXiv:2605. 00873v2 Announce Type: replace-cross Abstract: The rapid advancement of photorealistic Text-to-Video (T2V) generation brings in an urgent need for up-to-date evaluation methods.
By Advait Tilak, Jiwon Choi, Nazifa Mouli, Wei Le
arXiv:2602. 12304v5 Announce Type: replace-cross Abstract: Existing mainstream video customization methods focus on generating identity-consistent videos based on given reference images and textual prompts.
By Maomao Li, Zhen Li, Kaipeng Zhang, Guosheng Yin, Zhifeng Li, Dong Xu
arXiv:2608.23565v1 Announce Type: new
Abstract: An interactive world model must follow the user's actions, remember the places it has shown, and stream in real time. The tension is structural: contro...
By Zhifei Chen, Luozhou Wang, Guibao Shen, Dongyu Yan, Shuai Yang, Tianshuo Xu, Yihua Du, Wei Wang, Tianyi Gui, Lianghua Huang, Yingcong Chen
arXiv:2606. 01703v1 Announce Type: cross Abstract: We address the challenge of generating high-fidelity, long-form soundtracks that remain coherent across scene transitions.
By Jiashuo Yu, Yao Yao, Boyu Chen, Alex Wang
arXiv:2608. 14016v1 Announce Type: cross Abstract: Live game commentary is scarce: it exists for professional esports broadcasts and almost nowhere else.
By Mathew Varghese
arXiv:2608. 14022v1 Announce Type: cross Abstract: Action-conditioned video world models require low-latency causal generation and reliable responses to game-native controls.
By Xinye Li, Lingshuai Lin, Lei Wang, Liuzhou Zhang, Jialin Cui, Qingshan Li, Guanchu Wang, Qingbin Liu, Xi Chen, Jiang Bian, Wai Lam
arXiv:2604.09057v3 Announce Type: replace
Abstract: Audio-video (AV) generation has recently made strong progress in perceptual quality and multimodal coherence, yet generating content with plausible...
By Junchao Liao, Zhenghao Zhang, Xiangyu Meng, Litao Li, Ziying Zhang, Siyu Zhu, Long Qin, Weizhi Wang