arXiv Computer Vision
6d ago

Waypoint-1.5: A Real-Time Video World Model for Consumer Hardware

Waypoint‑1.5 is a real‑time diffusion world model designed for interactive video generation on consumer‑grade hardware. It is pre‑trained on 100,000 hours of control‑aligned video game footage and can generate playable video conditioned on full keyboard and mouse input. The system offers two resolution variants, distinguishes rendered FPS, latent FPS, and control rate, and includes a detailed data pipeline, architecture, training methodology, and runtime system.

By Rajit Rajpal, Shahbuland Matiana, Liew Wei Pyn, Anmol Agarwal, Ryan Craig, Andrew Lapp, Mithun Hunsur, Sami BuGhanem, Scottie Fox, Aaron Sanders Carson Poole, Irene Park, Dave Rossi, Spencer Frazier, Louis Castricato
arXiv AI
Sep 10

From Splats to Silicon: Rethinking Computational Efficiency of 3DGS

arXiv:2609.06157v1 Announce Type: cross Abstract: 3D Gaussian splatting (3DGS) represents scenes with explicit primitives and supports real-time novel-view synthesis, yet its system efficiency varies...

By Minnan Pei, Qiwei Dong, Yihan Zhou, Gang Li, Yuchen Zhu, Wenju Zhao, Zhongtian Long, Siting Wang, Peisong Wang, Jian Cheng