Towards Visual Query Segmentation in the Wild
Read the original on arXiv Computer Vision →The Flow has not summarised this story yet — read it at arXiv Computer Vision.
The Flow has not summarised this story yet — read it at arXiv Computer Vision.
DiDA introduces a lightweight video object segmentation framework that leverages Distillation Learning of Deformable Attention. The method uses deformable attention to adapt key and value positions across frames, enabling object representations that are responsive to spatial and temporal changes. Experiments on DAVIS and YouTube‑VOS benchmarks show state‑of‑the‑art performance and efficient memory usage.
BlazeVGGT is a training‑free, plug‑and‑play module that speeds up the VGGT visual geometry model by sparsifying cross‑view attention. It selects a compact set of complementary views using a greedy determinantal point process, preserving dense per‑frame predictions while eliminating redundant computations. On 2,000‑frame sequences, BlazeVGGT achieves roughly 13× faster inference and improves Chamfer Distance from 0.41 to 0.32, demonstrating a strong accuracy–efficiency trade‑off for point‑cloud reconstruction and camera‑pose estimation.
arXiv:2609.34895v2 Announce Type: replace Abstract: Existing online video segmentation methods struggle to track objects in long, complex videos with long-term occlusions. We hypothesize that this li...
DetM-Tracker is a lightweight Video Instance Segmentation framework designed for autonomous industrial inspection. It reduces memory and computation by condensing instance features into four-scalar descriptors, dynamically allocating query capacity, and using entropy-gated skip connections to focus processing on uncertain regions. The method achieves roughly 20× lower inference latency and 6× less VRAM usage than dense-feature baselines.
arXiv:2605.15195v2 Announce Type: replace Abstract: Recent feed-forward reconstruction models, such as VGGT, have proven competitive with traditional optimization-based reconstructors while also prov...
arXiv:2607. 28627v1 Announce Type: cross Abstract: Long visual context poses a challenge for vision-language models: performance degrades as the number of distractors grows, and processing all tokens at once is computationally infeasible under GPU memory constraints.