arXiv AI By Wentao Liu, Siyu Song, Xi Chen, Youjia Li, Xiaokun Wang, Min Ji, Ji Wang

Toward Anthropomorphic Dialogue: A Closed-Loop Framework for Human-Like Chat Generation, Evaluation, and Preference Alignment

Read the original on arXiv AI →

arXiv:2607. 17191v1 Announce Type: new Abstract: Human-like private chat requires more than fluent response generation: a system must preserve persona, relationship, memory, bounded knowledge, medium-specific timing, and a coherent multi-turn arc.

Machine-generated by The Flow from the publisher's headline and feed description — not written or checked by a human. The full article lives at arXiv AI.

arXiv AI
Jul 15

Operationalising Multi-Dimensional Evaluation for Conversational Agents: A Scalable, Governed Pipeline with Selective Re-evaluation and Model Benchmarking

arXiv:2607. 12085v1 Announce Type: new Abstract: Evaluating retail conversational agents requires methods beyond lexical-overlap metrics to assess intent alignment, factuality, helpfulness, clarity, tone, and overall response quality.

By Niranjan Kumar M, Balaji Nagarajan, Karthik Nair, Faysal Satter, Nithin Surendran
arXiv Machine Learning
Aug 31

Acquire, Repair, Preserve: A Diagnosis-Guided Post-Training Recipe for Small-Model Dialogue Game Agents

The paper presents a post‑training recipe for small dialogue‑game agents that involves three steps: acquiring broad game participation via supervised fine‑tuning, repairing specific local failures with turn‑local preference pairs, and preserving general capabilities. Applied to the LM Playschool Challenge, the method raises the public clemscore from 10.67 to 38.92 and the closed in‑domain score from 13.41 to 41.17 while keeping overall static performance nearly unchanged. The gains are mainly within the targeted game family, with limited improvement on out‑of‑domain clemscore.

By Nan Li
arXiv AI
Jul 21

DS@GT ARC at eRisk 2026: Hybrid Multi-Agent LLM System with Structured Algorithmic Guidance for Conversational Depression Screening

arXiv:2607. 16712v1 Announce Type: new Abstract: We describe DS@GT's submission to the eRisk 2026 Task 1 challenge on conversational depression screening, in which systems interview LLM personas that simulate individuals with varying depression profiles and produce a Beck Depression Inventory II (BDI-II) score plus four key symptoms per persona, without directly asking sensitive mental health questions.

By Victor Gong, David Guecha
arXiv AI
Sep 10

A Three-Tier Persona Vector for Controllable User Simulation in Agentic Evaluation

The paper introduces a three-tier persona vector for user simulation in evaluating LLM agents, comprising 23 dimensions across demographics, behavioral traits, and emotional states, plus a query-complexity overlay. It demonstrates that these nuanced personas generate diverse, scenario-reactive conversations, leading to significant variations in agent goal achievement and compliance across different contexts. The model’s design allows for reproducible, auditable user behavior patterns without relying on learned covariance matrices.

By Rahul Khedar, Eshita, Sneha Teja Sree Reddy Thondapu, Mayank Malhotra, Arup Kumar Das, Jitesh Chandra Mishra, Arun Menon, Avinash Karn, Mouli V
Hugging Face Trending Papers
Sep 8

A Three-Tier Persona Vector for Controllable User Simulation in Agentic Evaluation

The paper introduces a three-tier persona vector to generate diverse, realistic user inputs for evaluating tool-augmented LLM agents. The vector includes 23 dimensions: categorical demographics, continuous behavioral traits, and continuous emotional states, plus a query-complexity overlay. Experiments on 64,698 conversations show that these persona dimensions produce measurable differences in agent performance and realistic scenario-reactive behavior.

arXiv Computation and Language
Sep 3

PragAlign: Feedback-Guided Pragmatic Alignment for Controlled Synthetic Dialogue Generation

PragAlign is a feedback‑guided framework that improves synthetic dialogue generation by iteratively generating, evaluating, and revising conversations to meet specified service context, target intent, and target emotion. Using an LLM‑based evaluator that scores intent alignment, emotion alignment, coherence, fluency, and overall quality, PragAlign achieves a 99.50% acceptance rate on 800 dialogue specifications, outperforming one‑shot and repeated generation without feedback. Human evaluation confirms that intent expression and dialogue flow are reliably recognized, while emotion appropriateness remains more variable.

By Smitha Muthya Sudheendra, Jaideep Srivastava