Three-dimensional Conditional Diffusion Models for Cosmological 21 cm Lightcone Emulation
Read the original on arXiv Machine Learning →The Flow has not summarised this story yet — read it at arXiv Machine Learning.
The Flow has not summarised this story yet — read it at arXiv Machine Learning.
arXiv:2606. 00219v1 Announce Type: cross Abstract: We are witnessing a surge in observations of the cosmic dawn (CD) and epoch of reionisation (EoR), driving an increasing demand for fast and robust theoretical interpretation frameworks.
Editable 3D scene creation requires object instances and lights that can be inspected, moved, and imported into standard engines, yet existing single-image methods largely stop at room-scale geometry, baked/global illumination, or text-driven generation. We introduce Lumera (Light-aware Unified Engine-native Reconstruction and Assembly), a benchmark and reference pipeline for engine-native, light-aware 3D scene parsing from a single image.
The paper demonstrates that a self‑supervised Vision Transformer (ViT) pretrained on a fast, low‑cost semi‑numerical simulator can produce data summaries that transfer across different simulators without retraining. In 21cm cosmology, the ViT—named SKATR—pretrained on 67,000 21cmFAST lightcones is applied unchanged to hydrodynamical Loreli II lightcones, enabling accurate inference of five astrophysical parameters with fewer radiative‑transfer simulations than a fully‑supervised baseline. SKATR remains accurate, informative, and calibrated even under realistic SKA antenna array noise, outperforming supervised models retrained on noisy data.
arXiv:2607. 05522v1 Announce Type: cross Abstract: 3D Gaussian splatting (3DGS) is a strong representation for real-time novel-view synthesis, but its standard training pipeline relies on point estimates and hand-tuned heuristics, providing no native uncertainty or principled complexity control.
arXiv:2608.23206v1 Announce Type: new Abstract: We study spherical occupancy profiles-the ray-wise occupancy probability profiles P(r) = T(r) o(r) distilled from multi-view 3D Gaussian reconstruction...
arXiv:2607. 13682v2 Announce Type: cross Abstract: Radiative Gaussian splatting reconstructs sparse-view CT fast and accurately, and recent work attaches per-Gaussian posteriors to yield per-voxel uncertainty maps.