arXiv:2607. 19011v1 Announce Type: cross Abstract: Multimodal humor in memes, cartoons, and comics remains difficult for AI systems because intended meaning depends on non-literal mechanisms, shared cultural knowledge, and communicative intent rather than literal scene description.
By Tuo Liang, Zhe Hu, Disheng Liu, Jing Li, Yu Yin
arXiv:2607. 13189v1 Announce Type: cross Abstract: We present RAGthoven, our system for SemEval-2026 Task 1 (MWAHAHA), Subtask A (multilingual constrained humor generation in English, Spanish, and Chinese).
By Marek \v{S}uppa, Vikt\'oria Ondrejov\'a, Lucia Ganajov\'a, Gregor Karetka, Daniel Skala
arXiv:2507. 06506v2 Announce Type: replace-cross Abstract: Translating wordplay across languages presents unique challenges that have long confounded both professional human translators and machine translation systems.
By Russell Taylor, Benjamin Herbert, Michael Sana
arXiv:2606. 13256v1 Announce Type: cross Abstract: Humor plays a central role in human social relationships, and recent advances in computational humor create new opportunities for integrating humor into human-robot interaction (HRI).
By Anna-Maria Velentza, Anne-Gwenn Bosser
The paper examines whether fine‑tuning large language models (LLMs) with personality‑labelled data improves their ability to act as socially interactive agents. Two small open‑weight LLMs were fine‑tuned on a corpus of personality‑labelled social media posts and dialogues, and the resulting models were evaluated in various social interaction scenarios by independent LLM judges. The findings show that the fine‑tuned models do not outperform their baseline counterparts in role‑playing personalities, though they offer comparable text quality and increased linguistic diversity for the Qwen models; low inter‑rater agreement limits confidence in the results, suggesting future work should focus on training data quality and domain alignment.
By Tim Krabbe, Xiaodan Shi
arXiv:2609.22607v1 Announce Type: new
Abstract: We argue here that the current dominant practice in LLM human simulation: prompting instruction-tuned assistant language models to role-play personas,...
By Minwoo Kang, T\'ea Wright, Seun Eisape, Ayush Raj, Suhong Moon, Joseph Suh, Alane Suhr, David M. Chan, John Canny