Translating wordplay across languages has long challenged both professional translators and machine translation systems. We investigate three approaches to translating puns from English to French by combining large language models with linguistic constraints for wordplay generation.
arXiv:2607. 13189v1 Announce Type: cross Abstract: We present RAGthoven, our system for SemEval-2026 Task 1 (MWAHAHA), Subtask A (multilingual constrained humor generation in English, Spanish, and Chinese).
By Marek \v{S}uppa, Vikt\'oria Ondrejov\'a, Lucia Ganajov\'a, Gregor Karetka, Daniel Skala
arXiv:2606. 00022v1 Announce Type: cross Abstract: Humor generation remains difficult not only because producing fluent, novel jokes is hard, but because "funny" is audience-dependent and supervision is noisy -- preferences vary with audience, context, and culture, and annotator agreement is often low.
By Alexey Tikhonov, Alexey Ivanov
arXiv:2607. 19011v1 Announce Type: cross Abstract: Multimodal humor in memes, cartoons, and comics remains difficult for AI systems because intended meaning depends on non-literal mechanisms, shared cultural knowledge, and communicative intent rather than literal scene description.
By Tuo Liang, Zhe Hu, Disheng Liu, Jing Li, Yu Yin
arXiv:2509. 07829v4 Announce Type: replace-cross Abstract: Literary translation has recently gained attention as a distinct and complex task in machine translation research, yet translation by small open models remains an open problem, particularly for low-resource languages such as Romanian.
By Mihai Nadas, Laura Diosan, Andreea Tomescu, Andrei Piscoran
arXiv:2604. 18347v2 Announce Type: replace-cross Abstract: Vision Language Models (VLMs) achieved rapid progress in the recent years.
By Daniela Baiamonte, Elena Fano, Matteo Gabburo, Stefano Simonazzi, Leonardo Rigutini, Andrea Zugarini