SplashSplat introduces a new benchmark of 20 real-world splashing liquid scenes captured with seven synchronized 4K cameras at 60 fps, providing per-view liquid and container masks and fixed evaluation splits. The method reconstructs per‑frame liquid signed distance fields (SDFs) from these masks, fuses them into a coarse velocity field, and uses Lagrangian carriers to generate differentiable local Gaussian representations for rendering. SplashSplat outperforms existing dynamic Gaussian splatting techniques on both real and synthetic data, offering more physically plausible motion, lower training cost, and enabling temporal interpolation and style transfer without re‑optimization.
By Peiyu Liu, Dingxi Zhang, Federico Tombari, Marc Pollefeys, Christina Tsalicoglou, Daniel Barath
World Action Models (WAMs) are able to leverage pretrained video generators for both world modeling and action prediction. However, directly leveraging such video generators for control raises a new challenge: how to represent actions in a suitable form that aligns with pretrained video generators while carrying enough motion cues for accurate control.
The paper introduces GVCC, a zero‑shot video compression framework that uses a pretrained generative video model as the decoder. GVCC transforms deterministic rectified‑flow samplers into stochastic processes, enabling the transmission of compressed information through per‑step stochastic innovations. The authors evaluate three GVCC variants—Text‑to‑Video, Image‑to‑Video, and First‑Last‑Frame‑to‑Video—on the UVG dataset, reporting perceptual, fidelity, and temporal metrics without claiming global rate‑distortion gains.
By Ziyue Zeng, Xun Su, Haoyuan Liu, Bingyu Lu, Yui Tatsumi, Hiroshi Watanabe
arXiv:2609.17521v1 Announce Type: cross
Abstract: Interactive control for video generation is moving from coarse prompts toward fine-grained, physically meaningful manipulation of dynamic scenes. Yet...
By Chuhao Chen, Peter Wonka, Chaoyang Wang, Chen Wang, Qiao Feng, Sergey Tulyakov, Lingjie Liu
arXiv:2607.14935v2 Announce Type: replace
Abstract: Recent advances in video understanding have spanned motion, long video, and streaming interaction, driving this field toward real-world application...
By Xinhao Li, Yuhan Zhu, Xiangyu Zeng, Yuhao Dong, Haoning Wu, Zhiqiu Zhang, Yuandong Yang, Changlian Ma, Qingyu Zhang, Yansong Shi, Xinyu Chen, Haoran Chen, Zizheng Huang, Jun Zhang, Kun Ouyang, Lin Sui, Ziang Yan, Yicheng Xu, Chenting Wang, Yinan He, Hongjie Zhang, Yi Wang, Yu Qiao, Yali Wang, Ziwei Liu, Kai Chen, Limin Wang
arXiv:2606. 14732v1 Announce Type: cross Abstract: Autoregressive video diffusion models enable streaming generation but often degrade over long rollouts: static scene layouts drift, while mechanisms that improve spatial stability tend to suppress motion, causing natural flows such as water, fire, or smoke to stagnate.
By Matiur Rahman Minar, Seunghun Oh, GangHyeon Jeong, Unsang Park