NBS: No Bias Stereo
Read the original on arXiv Computer Vision →The Flow has not summarised this story yet — read it at arXiv Computer Vision.
The Flow has not summarised this story yet — read it at arXiv Computer Vision.
arXiv:2608.29819v1 Announce Type: new Abstract: Accurate stereo matching remains challenging in ill-posed regions such as fine structures, reflective, or transparent objects, where appearance cues ar...
The paper proposes a new sequence-to-sequence formulation for multi-view stereo (MVS) that jointly predicts 3D geometry for all input views using a global transformer architecture. It introduces ray‑map embeddings to inject camera parameters into image tokens and a unified global cost volume to capture 3D structure across all views. Experiments on public benchmarks demonstrate state‑of‑the‑art performance, outperforming both traditional MVS and feed‑forward reconstruction baselines.
arXiv:2512. 16919v2 Announce Type: replace-cross Abstract: Perceiving and reconstructing 3D scene geometry from visual inputs is crucial for autonomous driving.
arXiv:2604.04925v3 Announce Type: replace Abstract: Generating procedural synthetic data for multi-view stereo (MVS) usually requires writing complex rules to match the realism of curated datasets. W...
arXiv:2609.38592v1 Announce Type: new Abstract: Feed-forward 3D Gaussian Splatting (3DGS) enables reconstruction without per- scene optimisation, but practical stereo-camera applications require near...
The paper presents a motion- and gravity-aware framework for feed-forward transformer models in multi-view 3D reconstruction. By providing residual optical flow and gravity direction as privileged signals during training, the model learns stronger geometric representations while remaining efficient at inference. Experiments demonstrate consistent accuracy gains, particularly in dynamic scenes and challenging camera motions, with the optimal integration stage depending on the backbone architecture.