DVGT: Driving Visual Geometry Transformer
arXiv:2512. 16919v2 Announce Type: replace-cross Abstract: Perceiving and reconstructing 3D scene geometry from visual inputs is crucial for autonomous driving.
The paper presents a motion- and gravity-aware framework for feed-forward transformer models in multi-view 3D reconstruction. By providing residual optical flow and gravity direction as privileged signals during training, the model learns stronger geometric representations while remaining efficient at inference. Experiments demonstrate consistent accuracy gains, particularly in dynamic scenes and challenging camera motions, with the optimal integration stage depending on the backbone architecture.
arXiv:2512. 16919v2 Announce Type: replace-cross Abstract: Perceiving and reconstructing 3D scene geometry from visual inputs is crucial for autonomous driving.
The paper proposes a new sequence-to-sequence formulation for multi-view stereo (MVS) that jointly predicts 3D geometry for all input views using a global transformer architecture. It introduces ray‑map embeddings to inject camera parameters into image tokens and a unified global cost volume to capture 3D structure across all views. Experiments on public benchmarks demonstrate state‑of‑the‑art performance, outperforming both traditional MVS and feed‑forward reconstruction baselines.
arXiv:2604.14025v2 Announce Type: replace-cross Abstract: Reconstructing 3D representations from 2D inputs is a fundamental task in computer vision and graphics, serving as a cornerstone for understa...
arXiv:2605.14315v2 Announce Type: replace Abstract: Recent feed-forward 3D reconstruction methods, such as visual geometry transformers, have substantially advanced the traditional per-scene optimiza...
Geometric foundation models, such as the Visual Geometry Grounded Transformer (VGGT), provide strong 3D priors from unposed images. However, such models operate purely in a feed-forward, deterministic regime, \ie~they cannot generate plausible geometry beyond what the input views directly support.
ControlFlow3D is a framework that upsamples point clouds by distilling knowledge from pretrained foundation models into a lightweight generation network. It performs conditional flow matching in a latent space defined by a frozen 3D encoder, using unsupervised soft KMeans to cluster multi‑view image tokens and 3D latent tokens into shared prototypes that guide the flow trajectory. A Mamba‑based geometry decoder then maps latent features to dense coordinates with linear complexity, and the authors introduce ShapeNetPU, a 35K‑object multi‑modal benchmark 31 times larger than previous datasets.
arXiv:2608.22102v1 Announce Type: cross Abstract: We present GCA (Gaussian Constitutive Alignment), a framework for learning implicit constitutive laws from monocular dynamic video of deformable obje...
FAMOS is a feed‑forward model that predicts movable‑part segmentation and joint parameters from a sparse, unordered set of partial point clouds. It jointly reasons over multiple observations using a Multi‑state Articulation Transformer that alternates state‑wise and global attention, and introduces an observed articulation span objective to supervise motion ranges across inputs. A procedural data generator supplies self‑annotated assets for training, and experiments on PartNet‑Mobility, ACD, and ArtiCraft‑10K show consistent improvements over existing feed‑forward and optimization‑based baselines.
arXiv:2609.23733v1 Announce Type: new Abstract: Feed-forward visual geometry models such as the Visual Geometry Grounded Transformer (VGGT) have recently enabled direct 3D reconstruction from multi-v...
arXiv:2609.09394v1 Announce Type: new Abstract: Recovering metric 3D geometry from monocular images is a fundamental computer vision task, yet current methods remain heavily fragmented by fixed camer...
GenIA is a framework that aligns generative 3D foundation models with test‑time observations, improving pose estimation and reconstruction from monocular, multi‑view, and dynamic inputs. It derives translation and scale from geometry, retains learned rotation priors, and aligns appearance using visibility‑biased attention, cross‑observation fusion, and differentiable rendering guidance during denoising. An optional post‑denoising refinement further adapts appearance latents and object placement, and the method also supports externally supplied geometry for dynamic objects, achieving better results than recent optimization‑based and image‑to‑3D methods on synthetic and real benchmarks.
Reconstructing 3D scenes from a single image is a fundamental challenge in computer vision, with broad applications in virtual reality, robotics, and content creation. Recent methods achieve outstanding performance by leveraging camera-controlled video diffusion models, but rely on iterative diffusion sampling, which greatly limits their practical deployment.