arXiv:2608. 10720v1 Announce Type: new Abstract: Omni-modal dialogue models can understand multimodal inputs and synthesize spoken replies, yet their responses remain visually disembodied.
By Haoyu Zhang, Zhipeng Li, Xiaoying Tang, Tianshu Yu, Yiwen Guo
The paper introduces Training-Free Omni (TFO), a plug‑and‑play framework that transforms a frozen vision‑language model (VLM) into a speech‑centric omni model without modifying its architecture or requiring multimodal re‑alignment. TFO leverages Whisper to generate confidence‑filtered, timestamped transcripts and routes them through the VLM’s existing language interface, leaving the visual pathway untouched. Evaluations on 56 benchmarks across 21 languages show that TFO matches or surpasses native omni models on audio‑visual tasks, improves audio‑only performance, and preserves strong visual and reasoning capabilities.
By Ankan Deria, Hanoona Rasheed, Xilin He, Fahad Shahbaz Khan, Salman Khan
arXiv:2607. 10299v1 Announce Type: new Abstract: Recent advances in large-scale multimodal models have drivenremarkable progress in vision-language tasks; however, comprehensiveomni-modal understanding remains under-explored, largely due to thescarcity of datasets with rich, explicitly aligned auditory cues.
By Kaiying Yan, Luoyi Sun, Xiao Zhou, Weidi Xie
The paper introduces Omni-Interactive Universal Embedder (OmniUE), a unified embedding framework that learns a single representation space for text, video, and audio using learnable tokens and intermediate-layer representations. OmniUE supports omni-interactive querying, allowing users to input text, visual regions, or audio spans, which are processed by segmenters and an omni-LLM to generate user-conditioned embeddings. The authors evaluate OmniUE on the new OmniCHOIR benchmark and other multimodal tasks, reporting significant performance gains over state‑of‑the‑art baselines across textual, audio, and visual interactive settings.
By Wei-Yao Wang, Kazuya Tateishi, Shuyang Cui, Christian Simon, Takashi Shibuya, Shusuke Takahashi, Yuki Mitsufuji
arXiv:2610.02181v1 Announce Type: new
Abstract: We present OmniSeek, an agentic framework that transforms an Omni Large Language Model (Omni-LLM) into an active, multi-turn reasoning agent with nativ...
By Haibo Wang, Jiteng Mu, Jialu Li, Jingru Yi, Yuanjun Xiong, Jianming Zhang, Lifu Huang, Mingze Xu
Motion-Omni is an end‑to‑end framework that jointly generates spoken dialogue and full‑body motion, producing speech, facial expressions, and hand, upper‑body, and lower‑body movements directly from the hidden states of a language model. The system requires joint training of the language model, speech generator, and motion generator to maintain audio‑motion alignment, and it is supervised using a scalable, model‑agnostic pipeline that pseudo‑labels 422,856 speech‑motion pairs. With a Qwen2.5‑7B‑Instruct backbone, Motion‑Omni‑Q7 achieves near‑cascade performance on motion metrics while being 5.4× faster, and it outperforms other non‑teacher cascades on beat correlation, diversity, and word error rate.
By Chengqian Ma, Wei Tao, Haoyu Zhang, Yiwen Guo
The technical report introduces Gander, an end‑to‑end model that integrates omni perception, real‑time interaction, and agentic capabilities into a single framework. Unlike traditional turn‑based systems, Gander continuously processes streaming inputs from video, speech, and text, enabling natural full‑duplex interaction in both everyday conversations and workflow‑oriented scenarios. Its architecture features a Cerebellum‑Brain collaboration—where the Cerebellum handles real‑time interaction and omni conversational tasks while the Brain manages complex reasoning—and a streaming Thinker‑Talker design that flattens inputs and outputs into an ordered token stream for low‑latency, continuous dialogue. Evaluations across conversational ability, omni understanding, interactive capability, and agentic intelligence show that Gander matches state‑of‑the‑art open‑source models in spoken dialogue while maintaining robust performance in noisy, multi‑party, and backchannel environments.
By Orantqing, Shengpeng Ji, Junlong Tong, Jialong Zuo, Dongjie Fu, Di Cao, Yangzhuo Li, Shangda Wu, Franz, Evan, Theron Veyra, Changhao Pan, Jingyu Lu, Dongchao Yang, Zhifei Xie, Yang Tan, Xiaoyu Shen, Xiaoda Yang, Wenfu Wang, Teddy Sun, Steve Yves, Zhou Zhao
OmniReasoning introduces a new benchmark, OmniReasoningBench, that requires both audio and visual evidence for answering 1,150 multiple-choice and open-ended questions across two tasks. The authors also develop OmniQA, a data engine that automatically generates evidence‑grounded QA pairs with time‑stamped clue chains, producing training datasets OmniReasoning‑SFT‑112K and OmniReasoning‑RL‑19K. Finally, they propose Modality‑Factored Self‑Distillation (MFSD), an on‑policy self‑distillation method that assigns token‑level credit by evaluating responses under modality‑specific clue contexts, enabling the OmniReasoning‑30B‑A3B model to achieve significant performance gains on both the new benchmark and existing video benchmarks.
By Junming Lin, Yuxuan Wang, Zhenxin Lei, Yuxin Liu, Ruixun Liu, Yinsong Yan, Ling Wang, Minghao Han, Yunfei Chu, Shun Lei, Xueyao Zhang, Qize Yang, Jin Xu, Yiwu Zhong
Recent advances have enabled unified omni-modal models in understanding audio, vision, and language. However, existing benchmarks, training data, and learning methods largely treat the modalities inde...
Long audio-video reasoning is difficult for omnimodal LLMs because the decisive evidence is often sparse, cross-modal, and too expensive to preserve with uniformly high-fidelity inputs. We introduce OmniReasoner, a tool-use post-training framework for Thinking with Long Audio-Video: omni-modal LLMs learn, via supervised fine-tuning and reinforcement learning, to decide whether and where to call a zoom-in tool before answering.
The paper introduces Omni Demand Understanding (ODU), a benchmark designed to test whether multimodal models can infer a user's underlying demand from complex audio‑visual interactions. ODU requires models to detect the presence of a demand and infer intent using multimodal and conversational context, evaluated across single‑turn and multi‑turn scenarios. The authors built ODU‑Bench through a taxonomy‑guided approach, agentic video generation, and human‑recorded interactions, and found that even top models like Gemini 3.1 Pro recover only 44.7% of key information, with many models exhibiting high false‑trigger rates.
By Qi Chen, Yunfei Chu, Haolin He, Yifan Yang, Zihan Liu, Yuxuan Wang, Ziyang Ma, Ruiyang Xu, Meng Gao, Yinsong Yan, Ling Wang, Hui Wang, Wen Huang, Yiheng Chen, Guanrou Yang, Qiuqiang Kong, Jin Xu, Xie Chen
The article surveys multi‑turn conversational AI, highlighting its shift from isolated text prompts to sustained, multimodal interactions that involve clarifying goals, revising requests, and switching topics. It reviews literature across text‑only dialogue, AudioLLMs, multimodal and omni‑modal systems, and tool‑augmented agents, organizing findings around datasets, models, training, evaluation, and cross‑cutting challenges. The analysis reveals that while multimodal perception and action have progressed rapidly, systems still struggle with persistent memory, cross‑turn grounding, full‑duplex interaction, robust evaluation, and cultural alignment.
By Syeda Faiza Ahmed, Zien Sheikh Ali, Hunzalah Hassan Bhatti, Firoj Alam, Shammur Absar Chowdhury