MintAct: A Unified Visual Agent for Digital Environments
Read the original on arXiv Computer Vision →The Flow has not summarised this story yet — read it at arXiv Computer Vision.
The Flow has not summarised this story yet — read it at arXiv Computer Vision.
arXiv:2603. 18464v3 Announce Type: replace Abstract: Reinforcement learning (RL) for large-scale Vision-Language-Action (VLA) models is severely bottlenecked by synchronization barriers and the high cost of environment data acquisition.
arXiv:2609.13243v1 Announce Type: cross Abstract: We present GzDRL, a novel single-process reinforcement learning (RL) framework for Gazebo that overcomes longstanding bottlenecks in scalable, reprod...
RL-VLA$^3$ is a fully asynchronous distributed reinforcement learning framework designed for Vision‑Language‑Action (VLA) model training. It allows fine‑grained asynchronous interaction between simulation, inference, and training via dynamic batching schedulers and flexible environment sharding, addressing the variable, resource‑intensive latencies of physical simulators. Experiments across multiple simulation backends, VLA architectures, and RL algorithms show throughput gains of up to 85.2% over synchronous baselines while preserving sample efficiency, and the system scales from 8 to 256 GPUs.
Vision-Language Models (VLMs) based GUI agents stand to benefit significantly from online reinforcement learning (RL). However, their training is bottlenecked by two fundamental issues: current data s...
arXiv:2608.22847v1 Announce Type: new Abstract: Vision-Language Models (VLMs) based GUI agents stand to benefit significantly from online reinforcement learning (RL). However, their training is bottl...
arXiv:2608.22167v1 Announce Type: new Abstract: Reinforcement learning (RL) has become an effective way to improve the tool-use ability of large language models (LLMs), but most existing RL framework...