arXiv Computer Vision
Sep 15

G-ray: Ray-Level Relative Geometric Position Encoding in Multi-View Vision Transformers under Camera Heterogeneity

The paper introduces G-ray, a ray-level relative position encoding for multi-view vision Transformers that remains consistent across different camera projections. By parameterizing rotary phases with camera-local ray angles, G-ray achieves projection-invariant positional consistency and can be integrated with existing encodings without extra learned parameters. Experiments on 3D reconstruction and novel-view synthesis benchmarks show that G-ray improves performance, notably reducing mean pointmap relative error by 45.8% over MapAnything.

By Shuo Zhang, Xin Su, Wei Wang, Jun Liu, Xinrui Zeng, Yongsen Chen, Chenjie Wang, Guibo Zhu, Jinqiao Wang, Bin Luo, Liangpei Zhang
arXiv Computer Vision
Oct 9

Look Where You Can: Active View Selection for CAD Reconstruction under Occlusion

The paper introduces SightCAD, a framework for parametric CAD reconstruction that explicitly handles view feasibility constraints in realistic indoor scenes. It learns a view selector to choose a small set of feasible viewpoints for a vision‑language model that generates executable CadQuery code, and jointly trains the selector and the VLM using a reward that depends on the final geometric fidelity. The approach outperforms baseline methods on several benchmarks, achieving higher intersection‑over‑union scores and a lower invalid‑code rate.

By Kartik Bali, Mahish Guru, Yiderigun Borjigin, Alexandra Starostina, Christian J. Cyron, Roland Aydin
arXiv Computer Vision
Oct 1

Matisse: Evidence-Space Reasoning for Active 3D Reconstruction

Matisse is a training‑free framework that combines active 3D reconstruction with keyframe selection by using evidence from a pretrained generative 3D model. It estimates evidential uncertainty via cross‑attention on 3D latent tokens and derives an evidential information gain to guide view acquisition and keyframe selection, reducing redundant observations and supporting multi‑object scenes with occlusion‑aware aggregation. On GSO30, YCB‑V, and Replica, Matisse improves Chamfer distance by 12.7%, 3.8%, and 9.2% respectively, and speeds up end‑to‑end reconstruction by 1.5× compared to the best baseline.

By Xihang Yu, Kaichen Zhou, Lorenzo Shaikewitz, Cl\'ement Jambon, Xiao Zhan, Rajat Talak, Luca Carlone