We study relative position encoding for multi-view vision Transformers under camera heterogeneity, including varying fields of view (FoVs) or projection models. Existing rotary relative position encod...
arXiv:2601. 15275v3 Announce Type: replace-cross Abstract: We study positional encodings for multi-view transformers that process tokens from a set of posed input images, and seek a mechanism that encodes patches uniquely, allows SE(3)-invariant attention with multi-frequency similarity, and can adapt to the geometry of the underlying 3D scene.
By Yu Wu, Minsik Jeon, Jen-Hao Rick Chang, Oncel Tuzel, Shubham Tulsiani
arXiv:2608.23206v1 Announce Type: new
Abstract: We study spherical occupancy profiles-the ray-wise occupancy probability profiles P(r) = T(r) o(r) distilled from multi-view 3D Gaussian reconstruction...
By YiHsuan Tsai
arXiv:2605.12938v2 Announce Type: replace-cross
Abstract: Video world models should predict future appearance in a way that remains consistent with 3D scene structure, camera motion, and lens geometr...
By Seonghyun Jin, Youngmin Kim, Sunwoo Park, Jong Chul Ye
arXiv:2607. 00417v1 Announce Type: cross Abstract: In the era of satellite constellations, multi-view optical satellite imagery is pivotal for Earth Observation (EO) and high-quality Digital Surface Model (DSM) reconstruction.
By Qiyan Luo, Yingdong Pi, Lekang Wen, Jie Yang, Xiaoyu Wang, Haiming Zhang, Mi Wang
The paper proposes a new sequence-to-sequence formulation for multi-view stereo (MVS) that jointly predicts 3D geometry for all input views using a global transformer architecture. It introduces ray‑map embeddings to inject camera parameters into image tokens and a unified global cost volume to capture 3D structure across all views. Experiments on public benchmarks demonstrate state‑of‑the‑art performance, outperforming both traditional MVS and feed‑forward reconstruction baselines.
By Aoxiang Fan, Corentin Dumery, Nicolas Talabot, Pascal Fua
arXiv:2609.13397v1 Announce Type: new
Abstract: In rendering, a camera is a sampling operator that maps each finite pixel to a bundle of rays. Different camera models change the geometry of this bund...
By Deheng Zhang, Letian Shi, Runyi Yang, Zhendong Li, Lei Sun, Kanzhi Wu, Ajad Chhatkuli, Danda Pani Paudel, Luc Van Gool
arXiv:2608.29680v1 Announce Type: new
Abstract: Feed-forward 3D foundation models reconstruct perspective scenes in one pass. Satellite photogrammetry needs a different product, one that domain adapt...
By Zhe Dong, Wanqing Wu, Yuzhe Sun, Haochen Jiang, Yuchen Ma, Lecheng Ren, Tianzhu Liu, Yanfeng Gu
ARC‑Loc introduces a new cross‑view localization method that bypasses heavy Bird’s‑Eye‑View transformations and external depth models. By converting ground keypoints into azimuthal rays on a satellite map and exploiting their convergence at the user’s location, the approach uses a minimal Azimuthal Ray Convergence solver and an ARC loss to directly match ground and satellite images. Experiments on VIGOR and KITTI show that ARC‑Loc achieves competitive accuracy while offering faster, memory‑efficient inference and easy integration with existing frameworks.
By Hyeongsik Kim, Mincheol Kim, Heejoon Moon, Je Hyeong Hong
arXiv:2609.23182v1 Announce Type: new
Abstract: Feed-forward 3D Gaussian Splatting now reconstructs renderable scenes from unposed, uncalibrated images. Yet, most models supervise only photometric co...
By Si-Yu Lu, Yung-Yao Chen, Yi Jan Chen, Shang-Lin Li, Ching-Chan Liao, Wen-Huang Cheng
arXiv:2609.21347v1 Announce Type: new
Abstract: Recent progress in 3D Gaussian Splatting (3DGS) has enabled dense visual SLAM with pinhole cameras, yet most pipelines are not designed for panoramic i...
By Xiangfei Guo, Hao Shi, Yufan Zhang, Zhonghua Yi, Yongqi Mao, Xiaoting Yin, Kaiwei Wang
arXiv:2608.22465v1 Announce Type: new
Abstract: High-fidelity free-viewpoint video (FVV) and interactive rendering increasingly rely on explicit Gaussian representations, yet practical deployment rem...
By Xinhui Liu, Lei Liu, Zhenghao Chen, Lebin Zhou, Wei Wang, Wei Jiang