GridFlow: Structured Latent Flow for Seamless City-Scale 3D Point Cloud Generation
Read the original on arXiv Computer Vision →The Flow has not summarised this story yet — read it at arXiv Computer Vision.
The Flow has not summarised this story yet — read it at arXiv Computer Vision.
arXiv:2606.24138v2 Announce Type: replace Abstract: Generating explicit textured 3D city assets from a single satellite image is important for urban simulation and digital twins. Most prior methods,...
MeSS (Mesh-based Scene Synthesis) is a method that generates high‑quality, style‑consistent outdoor scenes using city mesh models as geometric priors. The pipeline first creates geometrically consistent sparse views with Cascaded Outpainting ControlNets, then densifies intermediate views via AGInpaint, and finally removes visual inconsistencies with GCAlign. Simultaneously, a 3D Gaussian Splatting scene is reconstructed from the mesh, enabling diverse rendering styles after synthesis.
Point Diffusion Mamba (PDM) is a new method that fuses diffusion models with state‑space modeling to perform single‑view 3D reconstruction when training data are scarce. It uses a lightweight reconstruction module for unordered point‑clouds, a Local Geometric Aggregation module combined with Mamba blocks to capture both global geometry and local detail, and a Hierarchical Feature Integration Network to merge high‑level semantic and local geometric features for each point. A Dynamic Weighted Sampling strategy further improves reconstruction quality by integrating generative priors, and experiments on ShapeNet and Pix3D show that PDM outperforms existing state‑of‑the‑art approaches.
PointGauss is a 3D-native framework that performs semantic parsing and instance segmentation on 3D Gaussian splatting representations by treating Gaussian primitives as unstructured point sets and extracting scale‑invariant geometric features with Point Transformer V3. It introduces an adaptive region‑of‑interest cropping strategy and an instance‑aware distance‑constrained rasterization pipeline to enable scalable, view‑consistent pixel‑level projections. The authors also release SplatSeg‑360, a cross‑scale benchmark with 32 complex scenes and over 6,300 aligned 2D‑3D masks, and show that PointGauss achieves real‑time performance with state‑of‑the‑art 3D‑mIoU (~90%) and 2D‑mIoU (~80%) scores.
arXiv:2610.27418v1 Announce Type: new Abstract: 3D point clouds generation requires capturing both part-level layout and surface detail while preserving permutation equivariance. Existing latent gene...
arXiv:2608.29426v1 Announce Type: cross Abstract: Reliable semantic representations derived from city-scale 3D models are increasingly important for urban analysis, infrastructure monitoring, autonom...