Hugging Face Trending Papers
Jul 23

Streaming Multi-Agent Autoregressive Diffusion Model with World State Registers

Multi-agent interactive world models should not only generate consistent observations, but also maintain world states that persist across agents and evolve across views. Existing autoregressive video diffusion pipelines carry forward observation history as conditioning context, which makes shared state difficult to maintain in multi-agent and multi-view settings.

arXiv AI
Oct 28

TAPESTRY: A Single Backbone for Video Generation and Robot Control

TAPESTRY repurposes a pretrained video diffusion transformer into a robotic policy by treating robot actions as single-patch tokens in the model’s latent space, eliminating the need for video generation at inference. The lightweight linear projection maps each action timestep to the VAE patch dimensions, and the shared backbone is trained with three diffusion objectives—video diffusion, joint video+action diffusion, and action-only diffusion—to learn dynamics priors and action denoising. At test time, the model produces smooth action chunks in a single DDIM step, achieving strong performance on simulation and real‑robot benchmarks with significantly lower inference cost than comparable joint video–action policies.

By Jeremy A. Collins, Seungjae Lee, Rachanon Wachakorn, Krishnan Srinivasan, Animesh Garg, Vitor Campagnolo Guizilini, Paarth Shah
arXiv Computer Vision
Sep 30

Matrix-game 2.0: An open-source, real-time, and streaming interactive world model

arXiv:2508.13009v5 Announce Type: replace Abstract: Recent advances in interactive video generations have demonstrated diffusion model's potential as world models by capturing complex physical dynami...

By Xianglong He, Chunli Peng, Zexiang Liu, Boyang Wang, Yifan Zhang, Qi Cui, Fei Kang, Biao Jiang, Mengyin An, Yangyang Ren, Baixin Xu, Hao-Xiang Guo, Kaixiong Gong, Size Wu, Wei Li, Xuchen Song, Yang Liu, Yangguang Li, Yahui Zhou