arXiv Computer Vision By Daniel Panangian, Ksenia Bittner

Diffusion Transformers for Roof Graph Synthesis and Reconstruction

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RoofDiT is a generative framework that synthesizes and reconstructs 2D roof graphs by modeling roofs as vertex-edge planar graphs. It uses a two-stage diffusion transformer to generate roof vertices and an edge prediction module to infer graph topology, incorporating relative geometry-aware attention, footprint and aerial-image conditioning, and an alignment regularizer. The model supports unconditional generation, footprint-conditioned synthesis, and image-guided reconstruction, achieving superior graph generation quality and edge F1 scores compared to baselines.

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arXiv Computer Vision
Oct 23

GraphCAD: Geometry-Aware Diffusion on Edge-Adjacency Graphs for CAD Generation

GraphCAD introduces a geometry-aware generative framework for Computer-Aided Design (CAD) that models CAD construction using an Edge-Adjacency Graph (EAG), a novel graph-based representation. The method employs a hybrid graph diffusion process to jointly capture discrete topological connectivity and continuous spatial geometry, and incorporates a geometry-aware denoising mechanism that maps node attributes to SE(3)-equivariant encoded point sets. Experiments on the newly created EAGBench dataset demonstrate that GraphCAD can generate complex CAD models with more than 50 faces, achieving state‑of‑the‑art geometric fidelity and distributional alignment compared to sequence‑based baselines.

By Wenhao Zheng, Xianggen Liu, Li Yue, Jiancheng Shi, Jiancheng Lv
arXiv Computer Vision
Sep 4

Vitality-Aware Compression for Efficient Image-to-Shape Diffusion Transformers

The paper introduces a novel compression framework for image-to-shape Diffusion Transformers (DiTs) that significantly reduces model size while preserving geometric fidelity. By exploiting the non-uniform importance of 3D DiT layers, the authors combine structured pruning, adaptive quantization, and targeted fine‑tuning into a vitality‑guided approach. The method achieves up to a 66% reduction in model size across state‑of‑the‑art image‑to‑3D models without compromising synthesis quality, offering a plug‑and‑play solution for efficient 3D shape generation.

By Jaeah Lee, Hyunjin Kim, Jaewoong Cho, Gihyun Kwon
arXiv Computer Vision
Oct 23

MeSS: City Mesh-Guided Outdoor Scene Generation with Cross-View Consistent Diffusion

MeSS (Mesh-based Scene Synthesis) is a method that generates high‑quality, style‑consistent outdoor scenes using city mesh models as geometric priors. The pipeline first creates geometrically consistent sparse views with Cascaded Outpainting ControlNets, then densifies intermediate views via AGInpaint, and finally removes visual inconsistencies with GCAlign. Simultaneously, a 3D Gaussian Splatting scene is reconstructed from the mesh, enabling diverse rendering styles after synthesis.

By Xuyang Chen, Zhijun Zhai, Kaixuan Zhou, Zengmao Wang, Jianan He, Dong Wang, Yanfeng Zhang, Mingwei Sun, Xuqin Wang, R\"udiger Westermann, Tao Wu, Konrad Schindler, Liqiu Meng