Hugging Face Trending Papers

Nexus: Native Mesh Generation with Diffusion

Generating high-quality triangle meshes is essential for film, gaming, and interactive 3D applications. Mainstream methods rely on mesh serialization and autoregressive processes, which stuggles in effective inference and is sensitive to error accumulation.

arXiv AI
Aug 11

P2Voxel: Pyramid Pivot Voxelization for 3D Mesh Tokenization

arXiv:2608. 07549v1 Announce Type: cross Abstract: Triangle meshes provide explicit and accurate surface geometry, yet their irregular topology connectivity makes 3D mesh tokenization a geometric sampling problem: how to sample and organize geometric evidence into compact, structured and learnable tokens.

By Zhenhong Sun, Haozhe Liu, Yifu Wang, Xibin Song, Senbo Wang, Huadong Mo, Daoyi Dong, Hongdong Li, Pan Ji
Hugging Face Trending Papers
Jun 23

FLUX3D: High-Fidelity 3D Gaussian Generation with Diffusion-Aligned Sparse Representation

Sparse voxel representation has emerged as a scalable foundation for image-to-3D Gaussian Splatting (3DGS) generation, yet current methods struggle to preserve high-frequency visual details of input images due to two structural bottlenecks. First, they adopt discriminative 2D features optimized for semantic abstraction to construct sparse voxel latents, which suppress reconstructive cues and induce a representation bottleneck.

arXiv Machine Learning
Jun 3

CADFit: Precise Mesh-to-CAD Program Generation with Hybrid Optimization

arXiv:2605. 01171v2 Announce Type: replace-cross Abstract: Despite recent progress, recovering parametric CAD construction sequences from geometric input, such as meshes or point clouds, is a key challenge for design and manufacturing, as existing CAD reconstruction and generation methods are largely restricted to difficult-to-edit formats like meshes or Breps or editable simple sketch-and-extrude pipelines and low-complexity datasets.

By Ghadi Nehme, Eamon Whalen, Faez Ahmed
arXiv AI
Jul 15

Hallo4D: Multi-Modal Hallucination Mitigation for Consistent Spatio-Temporal Generation

arXiv:2607. 12752v1 Announce Type: cross Abstract: While recent advances in 3D generation have enabled impressive visual synthesis, existing methods often rely on 2D diffusion supervision without explicit mechanisms for geometric consistency, leading to spatial hallucinations such as duplicated structures and misaligned geometry.

By Hongbo Wang, Huaibo Huang, Jie Cao, Jin Liu, Haoyang Tong, Ran He
arXiv AI
Jun 9

VideoGPA: Distilling Geometry Priors for 3D-Consistent Video Generation

arXiv:2601. 23286v4 Announce Type: replace-cross Abstract: While recent video diffusion models (VDMs) produce visually impressive results, they fundamentally struggle to maintain 3D structural consistency, often resulting in object deformation or spatial drift.

By Hongyang Du, Junjie Ye, Xiaoyan Cong, Runhao Li, Jingcheng Ni, Aman Agarwal, Zeqi Zhou, Zekun Li, Randall Balestriero, Yue Wang
arXiv AI
Jun 24

FLUX3D: High-Fidelity 3D Gaussian Generation with Diffusion-Aligned Sparse Representation

arXiv:2606. 24874v1 Announce Type: cross Abstract: Sparse voxel representation has emerged as a scalable foundation for image-to-3D Gaussian Splatting (3DGS) generation, yet current methods struggle to preserve high-frequency visual details of input images due to two structural bottlenecks.

By Haorui Ji, Weizhe Liu, Hongdong Li, Hengkai Guo