Geodesic-informed Generative Diffusion Model For Topology-preserved Image Video Generation
Read the original on arXiv Machine Learning →The Flow has not summarised this story yet — read it at arXiv Machine Learning.
The Flow has not summarised this story yet — read it at arXiv Machine Learning.
arXiv:2605.12957v2 Announce Type: replace Abstract: Recent developments in generative models and large-scale datasets have substantially advanced 3D world generation, facilitating a broad range of do...
MeSS (Mesh-based Scene Synthesis) is a method that generates high‑quality, style‑consistent outdoor scenes using city mesh models as geometric priors. The pipeline first creates geometrically consistent sparse views with Cascaded Outpainting ControlNets, then densifies intermediate views via AGInpaint, and finally removes visual inconsistencies with GCAlign. Simultaneously, a 3D Gaussian Splatting scene is reconstructed from the mesh, enabling diverse rendering styles after synthesis.
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arXiv:2609.37654v1 Announce Type: new Abstract: We present a method for generating high quality materials for 3D objects entirely in texture space. We finetune a video diffusion transformer for text-...
Recent advances in diffusion models have shown impressive performance in controllable image generation and dense prediction tasks. However, existing approaches typically treat diffusion-based controllable generation and dense prediction as separate tasks, overlooking the potential benefits of jointly modeling the heterogeneous distributions.
arXiv:2605. 31162v1 Announce Type: cross Abstract: Unconditional diffusion models offer powerful generative priors, yet steering them toward aesthetically enhanced outputs remains largely unexplored.