arXiv:2606. 06486v1 Announce Type: new Abstract: In this paper, we study regret minimization in repeated games with \emph{adaptive} opponents who can respond based on histories of play.
By Mingyang Liu, Asuman Ozdaglar, Tiancheng Yu, Kaiqing Zhang
arXiv:2510. 15824v2 Announce Type: replace-cross Abstract: This article considers an online version of conformal inference, called adaptive conformal inference [ACI] and introduced by Gibbs and Cand\`es (2021): prediction sets are issued sequentially, after observing features and before the outcomes are revealed.
By Guillaume Principato, Gilles Stoltz
arXiv:2607. 08012v1 Announce Type: cross Abstract: This paper studies an online variant of the assistance games framework, where an informed agent and an uninformed agent repeatedly interact over $T$ timesteps to optimize a common reward function.
By Nivasini Ananthakrishnan, Mark Bedaywi, Michael I. Jordan, Stuart Russell, Nika Haghtalab
arXiv:2603. 00374v2 Announce Type: replace Abstract: Offline learning of strategies takes data efficiency to its extreme by restricting algorithms to a fixed dataset of state-action trajectories.
By Austin A. Nguyen, Michael P. Wellman
arXiv:2605. 29032v2 Announce Type: replace Abstract: Model-based reinforcement learning (MBRL) agents typically learn world models by minimizing predictive loss.
By Christoph Dann, Yishay Mansour, Mehryar Mohri
arXiv:2608. 09389v1 Announce Type: cross Abstract: This note aims to serve as an entry point to the literature on learning in games, a topic with significant theoretical appeal and a wide range of applications -- from machine learning and data science to economics and beyond.
By Panayotis Mertikopoulos