arXiv:2609.00923v1 Announce Type: new
Abstract: While feed-forward 3D reconstruction (3R) offers efficient end-to-end modeling, its application in large-scale UAV mapping is hindered by the prohibiti...
By Zhe Shen, Liyuan Lou, Yifei Yu, Guanbo Wang, Quanjian Ji, Xin Wang, Zongqian Zhan
arXiv:2603.12064v3 Announce Type: replace
Abstract: We address the challenging problem of dense dynamic scene reconstruction and camera pose estimation from multiple freely moving cameras -- a settin...
By Shuo Sun, Unal Artan, Malcolm Mielle, Achim J. Lilienthaland, Martin Magnusson
GeoFF3D is a new feed‑forward 3D reconstruction method designed for large‑scale UAV mapping. It uses a coordinate‑anchored model that predicts camera poses and dense point maps directly in a gravity‑aligned Z‑up metric frame, while a spatial large‑scale reconstruction framework (SLRF) partitions images into overlapping chunks, propagates shared‑view priors, and aggregates local reconstructions hierarchically. Across nine aerial mapping blocks, GeoFF3D achieves the best average reconstruction quality, improving F@5 from 0.829 to 0.877, and can reconstruct 2,000 images in about five minutes.
By Xiang Yang, Yongli Wang, Yunsheng Zhang
arXiv:2608. 16658v1 Announce Type: cross Abstract: Cross-view Video Geo-localization (CVG) aims to localize ground-view videos by retrieving their corresponding geo-tagged aerial images.
By Zichao Zeng, Weijia Fan, Yufan Chen, June Moh Goo, Junwei Zheng, Ruiping Liu, Kunyu Peng, Jiaming Zhang, Rainer Stiefelhagen, Jan Boehm
arXiv:2609.15795v1 Announce Type: new
Abstract: Streaming geometric foundation models are emerging as a compelling alternative to SLAM systems. Yet this streaming nature introduces a fundamental issu...
By Mingkai Liu, Hao Zhao, Xingxing Zuo
Feed-forward models for 3D reconstruction have achieved strong performance using deep cross-view attention to exchange information across images. However, these approaches often depend on heavy decoder stacks and lack a structured mechanism for geometry refinement, resulting in poor multi-view consistency.