arXiv AI
Aug 26

Task-Adaptive Rubrics for GUI Reward Modeling

The paper introduces AdaptRubric, a Coarse-to-Fine Rubrics Framework designed to create task‑adaptive judging criteria for GUI reward modeling. It first retrieves a category‑level coarse rubric by mapping instructions to a GUI task family, then generates an instance‑level fine rubric that captures specific values, scopes, and constraints from the instruction. Experiments show that AdaptRubric outperforms existing reward agents, improving F1 by 3.6 points and achieving a 4.23‑point task‑success gain under a matched image budget.

By Tao Xiong, Xavier Hu, Wenkai Wang, Qinzhuo Wu, Changqiao Wu, Pengzhi Gao, Wei Liu, Jian Luan, Shengyu Zhang
arXiv AI
Jun 8

StainFlow: Entity-Stain Tracking and Evidence Linking for Process Rewards in GUI Agents

arXiv:2606. 07027v1 Announce Type: new Abstract: Reinforcement Learning (RL) has become a promising approach for improving GUI Agents in long-horizon, stochastic digital environments, but trajectory-level success feedback is too sparse to provide reliable credit assignment for intermediate exploration steps.

By Haojie Hao, Longkun Hao, Yihang Lou, Yan Bai, Zhenyang Li, Zhichao Yang, Dongshuo Huang, Hongyu Lin, Lanqing Hong, Jiakai Wang, Xianglong Liu
arXiv AI
Jun 2

Beyond Trajectory-Level Attribution: Graph-Based Credit Assignment for Agentic Reinforcement Learning

arXiv:2605. 26684v2 Announce Type: replace-cross Abstract: Group-based reinforcement learning (RL) methods have achieved remarkable success in improving the performance of large language models (LLMs) and have been rapidly extended to agentic tasks.

By Xin Cheng, Shuo He, Lang Feng, HaiYang Xu, Ming Yan, Lei Feng, Bo An