arXiv AI

From Scene-Centric to Observer-Centric: Modeling Observer-Aware Relations for 3D Scene Graph Generation

arXiv:2606. 27412v2 Announce Type: replace-cross Abstract: 3D Scene Graph Generation (3DSGG) represents 3D scenes as structured object--relation--object graphs for spatial understanding.

Hugging Face Trending Papers
Jun 21

4DVLT: Dynamic Scene Understanding with Worldline-Centered Vision-Language Tracking

4D dynamic scene understanding requires grounding language to a persistent worldline that binds identity, metric 3D motion, and synchronized multi-view 2D projections. Existing paradigms capture only part of this structure: large multimodal models reason over rich visual evidence but rarely preserve metric topology, while vision-language tracking remains tied to fragmented 2D or 3D outputs and local continuation.

arXiv Computer Vision
6d ago

GraphWrit3R: End-to-End 3D Scene Graph Writing

arXiv:2609.31595v1 Announce Type: new Abstract: 3D scene graphs provide a structured representation of complex environments by encoding objects, their semantic attributes, and the spatial and functio...

By Luka Milivojevic, Nikola Popovic, Sayan Deb Sarkar, Sebastian Koch, Iro Armeni, Luc Van Gool, Danda Pani Paudel
arXiv Computer Vision
2d ago

PAGER: Partial-to-global Alignment via Geometric and Relational Distillation

arXiv:2610.01589v1 Announce Type: new Abstract: Pretrained 3D encoders are typically developed on globally reconstructed scenes expressed in a consistent world coordinate frame, whereas embodied syst...

By Akira-Miranda Adeyomi Adeniran-Lowe, Binod Singh, Lars Arnold Dethlefsen, Lazaros Nalpantidis, Theodora Kontogianni
arXiv Computer Vision
Sep 21

VideoReloc: Long-Term Indoor Video Relocalization against a Kilobyte-Scale Semantic Scene Graph

VideoReloc presents a method for long‑term indoor video relocalization that relies on a compact semantic scene graph rather than visual appearance. By adaptively selecting clip lengths based on odometry and object‑motion criteria, the system gathers spatial evidence, verifies poses through object triplets, and refines orientation using box faces and gravity cues. This approach achieves high localization accuracy with a tiny 100 kB map, outperforming traditional appearance‑based methods on RIO10 and ReplicaCAD datasets.

By Qianru Li, Xuyang Chen, Xuqin Wang, Zhenghao Zhang, Hongyi Luo, Tao Wu, Daniel Cremers, Lu Liu, Yanfeng Zhang