arXiv:2606. 27412v2 Announce Type: replace-cross Abstract: 3D Scene Graph Generation (3DSGG) represents 3D scenes as structured object--relation--object graphs for spatial understanding.
By Jingjun Sun, Chaowei Wang, Zhirui Liu, Jiaxu Tian, Ming Yang, Yaoxing Wang, Yan Di, Shan Gao
arXiv:2606. 19253v1 Announce Type: cross Abstract: Existing approaches to 3D scene understanding in Vision-Language Models (VLMs) either rely on complex, model-specific geometry encoders or large training budgets in pursuit of spatial reasoning.
By Bart{\l}omiej Baranowski, Dave Zhenyu Chen, Matthias Nie{\ss}ner
arXiv:2608. 15710v1 Announce Type: cross Abstract: We address a fundamental gap in 3D-LLMs: existing models focus on single-object/scene description, struggling with detailed, inter-object comparison.
By Kohsuke Ide, Ryousuke Yamada, Yue Qiu, Xianzheng Ma, Yoshihiro Fukuhara, Hirokatsu Kataoka, Yutaka Satoh
arXiv:2601. 11729v2 Announce Type: replace-cross Abstract: Visual Foundation Models (VFMs), such as DINO and CLIP, excel in semantic understanding of images but exhibit limited spatial reasoning capabilities, which limits their applicability to embodied systems.
By Turhan Can Kargin, Wojciech Jasi\'nski, Adam Pardyl, Bartosz Zieli\'nski, Marcin Przewi\k{e}\'zlikowski
arXiv:2606. 11683v1 Announce Type: cross Abstract: Spatial reasoning from egocentric videos is inherently challenging because the observable evidence is constrained by the camera trajectory.
By Chaofan Ma, Zhenjie Mao, Yuhuan Yang, Fanqin Zeng, Yue Shi, Yingjie Zhou, Xiaofeng Cao, Jiangchao Yao
arXiv:2510. 01483v3 Announce Type: replace-cross Abstract: Vision-language models (VLMs) demonstrate strong image-level scene understanding, but reasoning over long egocentric video remains costly: because VLMs maintain no persistent memory or explicit spatial representation, all sampled frames must be re-processed for every new query.
By Mohamad Al Mdfaa, Svetlana Lukina, Timur Akhtyamov, Arthur Nigmatzyanov, Dmitrii Nalberskii, Sergey Zagoruyko, Gonzalo Ferrer