Hugging Face Trending Papers

4DVLT: Dynamic Scene Understanding with Worldline-Centered Vision-Language Tracking

4D dynamic scene understanding requires grounding language to a persistent worldline that binds identity, metric 3D motion, and synchronized multi-view 2D projections. Existing paradigms capture only part of this structure: large multimodal models reason over rich visual evidence but rarely preserve metric topology, while vision-language tracking remains tied to fragmented 2D or 3D outputs and local continuation.

arXiv Computer Vision
Sep 10

VANTAGE-Bench: Evaluating the Infrastructure AI Gap in Vision-Language Models

arXiv:2609.09396v1 Announce Type: new Abstract: As Vision-Language Models (VLMs) advance toward physical deployment, the focus has remained on action-oriented Embodied AI evaluated on subject-centric...

By Zaid Pervaiz Bhat, Nimra Nayyar, Arihant Jain, Lap Fung Chan, John Suchanek, Yu Wang, Varun Praveen, Tomasz Kornuta, Vidya Nariyambut Murali
Hugging Face Trending Papers
Jul 21

IGGT4D: Streaming 4D Instance-Grounded Geometry Transformer

Real-world spatial intelligence requires agents to understand scenes from continuous video streams, where objects move, persist, disappear, and reappear over time. While recent spatial foundation models have enabled generalizable feed-forward 3D reconstruction, most streaming methods remain geometry-centric and lack temporally consistent object-level understanding.

arXiv Computer Vision
3d ago

SYNCR: A Cross-Video Reasoning Benchmark with Synthetic Grounding

SYNCR is a synthetic benchmark designed to evaluate multimodal large language models on cross‑video reasoning. It contains 4,000 question‑answer pairs across 4,827 unique videos, covering tasks in temporal alignment, spatial tracking, comparative reasoning, and holistic synthesis. The benchmark reveals a significant performance gap between current models and humans, with models excelling at temporal ordering but struggling with precise physical and spatial reasoning.

By Sara Ghazanfari, Siddharth Garg, Prashanth Krishnamurthy, Farshad Khorrami
arXiv Computer Vision
Sep 1

CL4D: Contrastive Language-4D Pretraining for Vision-Language Reasoning in Dynamic Scenes

arXiv:2608.18734v2 Announce Type: replace Abstract: 4D understanding and reasoning is a fundamental capability for embodied AI agents operating in dynamic physical environments. However, existing vis...

By Kumal Hewagamage, Isuranga Senavirathne, Sasika Amarasinghe, Hasitha Gallella, Dulanga Weerakoon, Vigneshwaran Subbaraju, Ranga Rodrigo
arXiv AI
Jul 14

ABot-N1: Toward a General Visual Language Navigation Foundation Model

arXiv:2607. 10383v1 Announce Type: cross Abstract: Visual Language Navigation foundation models aim to unify deep reasoning for grounded spatial decisions with broad versatility for diverse embodied tasks.

By Ruiyan Gong, Yingnan Guo, Junjun Hu, Jintao Kong, Xiaoxu Leng, Tianlun Li, Weize Li, Fei Liu, Zhicheng Liu, Jia Lu, Minghua Luo, Chenlin Ming, Yanfen Shen, Jiyue Tao, Zhengbo Wang, Mingyang Yin, Minqi Gu, Zihao Guan, Wei Guo, Guoqing Liu, Huachong Pang, Menglin Yang, Zeqian Ye, Xiaoxiao Geng, Zhining Gu, Honglin Han, Di Jing, Hongyu Pan, Mingchao Sun, Kuan Yang, Jianfang Zhang, Yanghong Chen, Ye He, Wei Mei, Jiahao Shi, Xiangpo Yang, Yanqing Zhu, Zedong Chu, Xiaolong Wu, Mu Xu
arXiv Computer Vision
Sep 14

AnchorVLN: Geometry-Anchored Vision-Language Grounding Reasoning for Open-Vocabulary Navigation

AnchorVLN is an open‑vocabulary vision‑language navigation system that separates semantic proposals from geometric metrics. It uses a VLM to generate semantics while a geometry module supplies reliable metric quantities such as range and bearing, all within a Model Context Protocol server. The system achieves 64.4% on instruction following and improves object‑reference accuracy, reducing median center error from 3.37 m to 2.48 m.

By Long Giang Vu, Chengkai Yao, Yuxin Liu, FNU Aryan, Rajath Chandrashekar Aralikatti
arXiv AI
6d ago

MVVBench: Benchmarking 4D Reasoning in Vision-Language Models

MVVBench is a new benchmark for multi‑view video reasoning that tests vision‑language models on tasks requiring integration of spatial and temporal evidence across multiple, often non‑overlapping camera streams. The benchmark contains questions that cannot be answered from any single view or single moment, forcing models to jointly reason across views and time. It evaluates six capabilities—including attribute identification, relative distance, camera pose, and compositional counting—and provides human‑authored QA, rigorous verification, and detailed error analysis. "whyItMatters":"The benchmark offers a rigorous evaluation of 4D multi‑view reasoning and a foundation for future progress toward reliable embodied perception."

By Hyungjin Chung, Byeongjun Park, Joonseok Lee, Hojun Kim, Jaeho Choi, Byung-Hoon Kim