arXiv:2608.29891v1 Announce Type: new
Abstract: Unsupervised skeleton-based temporal action segmentation is a crucial task for understanding human behavior in long untrimmed sequences. Recent approac...
By Xinyao Qin, Linxiang Peng, Youbao Ye, Di Yang, Jiangtao Wang
arXiv:2603. 23746v2 Announce Type: replace Abstract: Events in spatiotemporal domains arise in numerous real-world applications, where uncovering event relationships and enabling accurate prediction are central challenges.
By Zhitong Xu, Qiwei Yuan, Yinghao Chen, Yan Sun, Bin Shen, Shandian Zhe
3D Gaussian Splatting has achieved remarkable success in photorealistic and efficient rendering, leading to a rapid increase in 3D assets represented by 3D Gaussian primitives. Directly rigging these assets with arbitrary skeleton topologies is highly desirable.
arXiv:2607. 00716v1 Announce Type: cross Abstract: Skeleton-based action recognition has achieved remarkable success by exploiting joint coordinates and their topological connections, yet prevailing methods overwhelmingly assume complete and clean skeleton inputs.
By Yingjie Dai, Tianyang Xu, Yanglin Deng, Xiao-Jun Wu, Josef Kittler
The paper introduces GaitMoE, an action‑detection based mixture‑of‑experts framework for occluded gait recognition, leveraging temporal and action experts to infer missing body parts from adjacent frames and gait cycles. It also presents a new Occluded Gait database (OccGait) with diverse occlusion scenarios and annotations, and demonstrates superior performance on OccGait, OccCASIA‑B, Gait3D, and GREW datasets.
By Panjian Huang, Yunjie Peng, Saihui Hou, Chunshui Cao, Xu Liu, Zhiqiang He, Yongzhen Huang
arXiv:2608.31023v1 Announce Type: new
Abstract: We study dynamic Gaussian Splatting from monocular videos. While recent advancements in dynamic Gaussian splatting offer a promising foundation for mod...
By Haozheng Yu, Xinyu Yang, Rundong Luo, Jennifer J. Sun, Bharath Hariharan
Skeleton-based action recognition has achieved remarkable success by exploiting joint coordinates and their topological connections, yet prevailing methods overwhelmingly assume complete and clean skeleton inputs. In real-world deployments, such as egocentric vision, crowded surveillance, wearable devices, or edge robotics, limited field-of-view (FoV) frequently causes substantial joint visibility dropout, leading to severe performance degradation that existing models are largely unprepared to handle.
UniMate is a unified foundation model that generates articulated motion for any skeleton from a rigged 3D asset and a text prompt, eliminating the need for test‑time optimization or per‑skeleton retraining. It uses a topology‑aware diffusion transformer that incorporates skeletal topology through graph‑aware attention bias, spectral rotary position embedding, and a global topological conditioner. Trained on the newly curated UniML3D dataset of 13,006 diverse motion sequences, UniMate outperforms existing baselines in quality, generalization, and efficiency, and supports zero‑shot cross‑topology transfer, in‑betweening, expansion, and text‑guided editing.
By Linzhan Mou, Jiahui Lei, Zhiyang Dou, Chenyue Cai, Chaoyue Song, Adam Finkelstein, Szymon Rusinkiewicz
arXiv:2509. 15443v2 Announce Type: replace-cross Abstract: Human-to-humanoid imitation learning presents a promising pathway to address the severe data scarcity bottleneck in robotics by utilizing abundant, large-scale human motion collections.
By Xingyu Chen, Hanyu Wu, Sikai Wu, Mingliang Zhou, Diyun Xiang, Haodong Zhang, Yangchen Zhou, Yukang Gao, Yi Gu, Renjing Xu
We study dynamic Gaussian Splatting from monocular videos. While recent advancements in dynamic Gaussian splatting offer a promising foundation for modeling dynamic scenes, they often overfit to the t...
arXiv:2608. 12187v1 Announce Type: cross Abstract: Transformer-based methods have achieved strong performance in monocular 3D human pose estimation, but most existing approaches organise spatial and temporal reasoning as separate stages, which may weaken unified spatial-temporal interdependencies inherent in human motion and compress frame-level structural information before temporal modelling.
By Ruochen Li, Shuang Chen, Wenke E, Farshad Arvin, Amir Atapour-Abarghouei
arXiv:2602. 23172v2 Announce Type: replace-cross Abstract: Capturing 4D spatiotemporal scene structure is crucial for the safe and reliable operation of robots in dynamic environments.
By Maximilian Luz, Rohit Mohan, Thomas N\"urnberg, Yakov Miron, Daniele Cattaneo, Abhinav Valada