arXiv AI

KGS-GCN: Kinematics-Driven Gaussian Splatting and Probabilistic Topology for Skeleton-Based Action Recognition

arXiv:2603. 16943v2 Announce Type: replace-cross Abstract: Skeleton-based action recognition is widely applied in sensor-based systems, including human-computer interaction and intelligent surveillance.

arXiv Computer Vision
Sep 17

Occluded Gait Recognition with Mixture of Experts: An Action Detection Perspective

The paper introduces GaitMoE, an action‑detection based mixture‑of‑experts framework for occluded gait recognition, leveraging temporal and action experts to infer missing body parts from adjacent frames and gait cycles. It also presents a new Occluded Gait database (OccGait) with diverse occlusion scenarios and annotations, and demonstrates superior performance on OccGait, OccCASIA‑B, Gait3D, and GREW datasets.

By Panjian Huang, Yunjie Peng, Saihui Hou, Chunshui Cao, Xu Liu, Zhiqiang He, Yongzhen Huang
Hugging Face Trending Papers
Jul 1

Partial Skeleton Visibility for Action Recognition: A Constrained Field-of-View Approach

Skeleton-based action recognition has achieved remarkable success by exploiting joint coordinates and their topological connections, yet prevailing methods overwhelmingly assume complete and clean skeleton inputs. In real-world deployments, such as egocentric vision, crowded surveillance, wearable devices, or edge robotics, limited field-of-view (FoV) frequently causes substantial joint visibility dropout, leading to severe performance degradation that existing models are largely unprepared to handle.

arXiv Machine Learning
Sep 7

UniMate: One Unified Model to Animate Diverse Skeletons

UniMate is a unified foundation model that generates articulated motion for any skeleton from a rigged 3D asset and a text prompt, eliminating the need for test‑time optimization or per‑skeleton retraining. It uses a topology‑aware diffusion transformer that incorporates skeletal topology through graph‑aware attention bias, spectral rotary position embedding, and a global topological conditioner. Trained on the newly curated UniML3D dataset of 13,006 diverse motion sequences, UniMate outperforms existing baselines in quality, generalization, and efficiency, and supports zero‑shot cross‑topology transfer, in‑betweening, expansion, and text‑guided editing.

By Linzhan Mou, Jiahui Lei, Zhiyang Dou, Chenyue Cai, Chaoyue Song, Adam Finkelstein, Szymon Rusinkiewicz
arXiv AI
Jul 1

A Scalable Whole-body Motion Transfer via Implicit Kinodynamic Motion Retargeting

arXiv:2509. 15443v2 Announce Type: replace-cross Abstract: Human-to-humanoid imitation learning presents a promising pathway to address the severe data scarcity bottleneck in robotics by utilizing abundant, large-scale human motion collections.

By Xingyu Chen, Hanyu Wu, Sikai Wu, Mingliang Zhou, Diyun Xiang, Haodong Zhang, Yangchen Zhou, Yukang Gao, Yi Gu, Renjing Xu
arXiv AI
Aug 13

HSTGFormer: Hyper Spatial-Temporal Graph Transformer for 3D Human Pose Estimation

arXiv:2608. 12187v1 Announce Type: cross Abstract: Transformer-based methods have achieved strong performance in monocular 3D human pose estimation, but most existing approaches organise spatial and temporal reasoning as separate stages, which may weaken unified spatial-temporal interdependencies inherent in human motion and compress frame-level structural information before temporal modelling.

By Ruochen Li, Shuang Chen, Wenke E, Farshad Arvin, Amir Atapour-Abarghouei