World models enable agents to perform forward rollout and planning without real-world interaction. However, their application in open-world embodied intelligence remains limited by the high cost of action annotations and the heterogeneity of action spaces across platforms.
arXiv:2606. 00054v1 Announce Type: cross Abstract: Recent progress in generalizable embodied control has been driven by large-scale pretraining of Vision-Language-Action (VLA) models.
By Zhiyuan Feng, Qixiu Li, Huizhi Liang, Rushuai Yang, Yichao Shen, Zhiying Du, Zhaowei Zhang, Yu Deng, Li Zhao, Hao Zhao, Zongqing Lu, Oier Mees, Marc Pollefeys, Jiaolong Yang, Baining Guo
arXiv:2602. 19710v3 Announce Type: replace-cross Abstract: Existing Vision-Language-Action (VLA) models often suffer from feature collapse and low training efficiency because they entangle high-level perception with sparse, embodiment-specific action supervision.
By Haitao Lin, Hanyang Yu, Jingshun Huang, He Zhang, Yonggen Ling, Ping Tan, Xiangyang Xue, Yanwei Fu
arXiv:2607. 16322v1 Announce Type: cross Abstract: Micro-gesture recognition demands the detection of fleeting, spatially localized movements that are frequently overwhelmed by dominant static appearances and background noise.
By Taorui Wang, Wei Xia, Hui Ma, Zijia Song, Jiayu Zhang, Zeheng Wang, Yong Xu, Zitong Yu
arXiv:2606. 13769v1 Announce Type: cross Abstract: World models that capture how actions induce physical change enable scalable robot learning without reliance on embodiment-specific action labels.
By Seungjae Lee, Yoonkyo Jung, Jusuk Lee, Jonghun Shin, Amir Hossein Shahidzadeh, Yao-Chih Lee, H. Jin Kim, Jia-Bin Huang, Furong Huang
arXiv:2607. 00716v1 Announce Type: cross Abstract: Skeleton-based action recognition has achieved remarkable success by exploiting joint coordinates and their topological connections, yet prevailing methods overwhelmingly assume complete and clean skeleton inputs.
By Yingjie Dai, Tianyang Xu, Yanglin Deng, Xiao-Jun Wu, Josef Kittler
arXiv:2603. 22282v2 Announce Type: replace-cross Abstract: We present UniMotion, to our knowledge the first unified framework for simultaneous understanding and generation of human motion, natural language, and RGB images within a single architecture.
By Ziyi Wang, Xinshun Wang, Shuang Chen, Yang Cong, Mengyuan Liu
arXiv:2606. 28215v1 Announce Type: cross Abstract: Extracting dynamic 4D object interactions from massive, in-the-wild monocular videos offers a highly efficient data collection pathway for scaling Embodied AI and training VLAs.
By Jiaxin Li, Yuxiang Wu, Zhenkai Zhang, Xinrui Shi, Haoyuan Wang, Yichen Zhao, Su Linxiang, Chenyang Yu, Mingyu Zhang, Yifan Ding, Boran Wen, Li Zhang, Ruiyang Liu, Yong-Lu Li
arXiv:2606. 06903v1 Announce Type: cross Abstract: Human image animation aims to generate a video from a static reference image, guided by pose information extracted from a driving video.
By Yuan Zeng, Yujia Shi, Yuhao Yang, Dongxia Liu, Zongqing Lu, Wenming Yang, Qingmin Liao
arXiv:2607. 01586v1 Announce Type: cross Abstract: Vision-language-action models (VLAs) have recently advanced robotic manipulation, yet the effects of different robot-data pre-training paradigms remain difficult to compare because existing models often differ in architecture, data, action space, and evaluation protocol.
By Guoyang Xia, Fengfa Li, Hongjin Ji, Lei Ren, Fangxiang Feng, Kun Zhan, Yan Xie
The key challenge in articulated 3D object generation from a single image is accurately predicting the underlying kinematic structure. Existing methods either infer kinematic parameters directly from a static image that lacks dynamic part-level kinematic relationships, or estimate parameters from visual dynamics generated from a single image, which is prone to accumulated errors of two steps.
Embodied foundation models are expected to benefit from data scaling like large language models, but face a much tighter data bottleneck. Teleoperated real-robot trajectories remain the dominant pretraining source due to their precise action supervision and embodiment alignment, yet their scalability is limited by high collection cost, acquisition difficulty, and low behavioral and environmental diversity.