arXiv AI

HSTGFormer: Hyper Spatial-Temporal Graph Transformer for 3D Human Pose Estimation

arXiv:2608. 12187v1 Announce Type: cross Abstract: Transformer-based methods have achieved strong performance in monocular 3D human pose estimation, but most existing approaches organise spatial and temporal reasoning as separate stages, which may weaken unified spatial-temporal interdependencies inherent in human motion and compress frame-level structural information before temporal modelling.

Hugging Face Trending Papers
Jul 1

Partial Skeleton Visibility for Action Recognition: A Constrained Field-of-View Approach

Skeleton-based action recognition has achieved remarkable success by exploiting joint coordinates and their topological connections, yet prevailing methods overwhelmingly assume complete and clean skeleton inputs. In real-world deployments, such as egocentric vision, crowded surveillance, wearable devices, or edge robotics, limited field-of-view (FoV) frequently causes substantial joint visibility dropout, leading to severe performance degradation that existing models are largely unprepared to handle.

arXiv AI
Jul 8

HST-HGN: Heterogeneous Spatial-Temporal Hypergraph Networks with Bidirectional State Space Models for Global Fatigue Assessment

arXiv:2604. 08435v2 Announce Type: replace-cross Abstract: It remains challenging to assess driver fatigue from untrimmed videos under constrained computational budgets, due to the difficulty of modeling long-range temporal dependencies in subtle facial expressions.

By Changdao Chen, Qinqiuhong Ye, Hao Chen, Jinyu Wang
arXiv Computer Vision
Sep 7

Temporal Residual Neural Radiance Fields for Monocular Video Dynamic Human Body Reconstruction

The paper introduces Temporal Residual Neural Radiance Fields for reconstructing dynamic human bodies from monocular video. It builds a temporal residual field independent of MLPs, reduces trainable parameters, speeds up rendering, and employs a multi‑dimensional loss to improve pixel‑level accuracy. Experiments show higher PSNR and SSIM than recent methods while being roughly 780 times faster than Anim‑NeRF and Neural Body.

By Tianle Du, Jie Wang, Xiaolong Xie, Wei Li, Pengxiang Su, Jie Liu
arXiv Computer Vision
Aug 28

Residual Flow Matching with Dynamic Cross-Interaction for 3D Multi-Person Motion Prediction

The paper introduces a Prior‑Guided Residual Flow Matching framework for 3D multi‑person motion prediction. It uses a Deterministic Coarse Prior to anchor kinematics and a Dynamic Cross‑Interaction mechanism to synchronize inter‑agent message passing during integration, thereby improving structural consistency and social context extraction. A decoupled joint‑motion architecture with bidirectional fusion further preserves fine‑grained kinematic coherence, achieving state‑of‑the‑art accuracy on several datasets.

By Wei Wei, Yinyuan Zhao, Ruixuan Yu
arXiv Computer Vision
Sep 15

FFVO: A Feedforward Pose Decoder for Long-Horizon Visual Odometry

arXiv:2609.13733v1 Announce Type: new Abstract: Stable and reliable 4D spatial understanding is fundamental for autonomous driving systems. While feedforward reconstruction networks can estimate came...

By Meng-Li Shih, Shih-Yang Su, Yuliang Zou, Hao Xiang, Haidong Zhu, Vincent Casser, Brian Curless, Dmitry Kalenichenko, Mingxing Tan, Dragomir Anguelov