arXiv:2607. 15271v1 Announce Type: cross Abstract: Online novel view synthesis from multi-view streaming videos faces a fundamental trade-off: maintaining a persistent, long-horizon memory to reconstruct temporarily occluded regions while operating under strict real-time constraints.
By Baback Elmieh, Lynn Tsai, Zeman Li, Srinivas Kaza, Tiancheng Sun, Gabor Csapo, Ali Behrouz, Yuan Deng, Stephen Lombardi, Steven M. Seitz, Xuan Luo
arXiv:2607. 14898v1 Announce Type: cross Abstract: Real-time video generation demands fast decoding as much as fast denoising, yet current latent video diffusion models rely on 3D convolutional decoders that are slow and memory-intensive at high resolutions or for long video.
By Minguk Kang, Suha Kwak
arXiv:2607. 18367v1 Announce Type: new Abstract: Unlike conventional video game development, which relies on labor-intensive pipelines for asset production, animation, physics, and programming, video world models generate interactive environments from user inputs instantly.
By AlayaWorld Team, Kaipeng Zhang, Chuanhao Li, Yifan Zhan, Yongtao Ge, Yuanyang Yin, Jiaming Tan, Kang He, Liaoyuan Fan, Mingliang Zhai, Ruicong Liu, Xiaojie Xu, Xuangeng Chu, Zhen Li, Zhengyuan Lin, Zhixiang Wang, Zian Meng, Zihui Gao
arXiv:2510. 09608v2 Announce Type: replace-cross Abstract: Vision-language models (VLMs) could power real-time assistants and autonomous agents, but they face a critical challenge: understanding near-infinite video streams without escalating latency and memory usage.
By Ruyi Xu, Guangxuan Xiao, Yukang Chen, Liuning He, Yao Lu, Song Han
Real-time video editing requires low-latency causal generation with bounded computational resources while preserving source fidelity and long-term temporal consistency. We present JoyAI-Video-Edit, a 16B-parameter autoregressive diffusion framework for real-time, open-ended video editing without access to future frames or a predefined video duration.
arXiv:2606. 13035v1 Announce Type: cross Abstract: Autoregressive video diffusion models provide a natural formulation for streaming and variable-length video generation by conditioning newly generated frames on previously generated content.
By Yu Meng, Xiangyang Luo, Letian Li, Wenyuan Jiang, Chen Gao, Xinlei Chen, Yong Li, Xiao-Ping Zhang
Autoregressive video diffusion models provide a natural formulation for streaming and variable-length video generation by conditioning newly generated frames on previously generated content. However, extending these models to minute-level generation remains challenging: the limited KV-cache budget prevents the model from retaining the full history, while repeatedly conditioning on self-generated frames induces a context distribution shift that accumulates over time, leading to visual artifacts, quality degradation, and temporal drift.
arXiv:2605. 21028v2 Announce Type: replace-cross Abstract: Autoregressive long video generation often adopts bounded-memory streaming for efficiency, typically combining local windows for short-term continuity with static early-frame sinks as long-range anchors.
By Bo Ye, Xinyu Cui, Jian Zhao, Tong Wei, Min-Ling Zhang
arXiv:2603. 13402v3 Announce Type: replace-cross Abstract: Current text-to-video models can make individual frames look convincing while still getting simple interactions wrong: objects move before contact, an intended action is skipped, a placed object keeps drifting, or a support relation breaks.
By Chika Maduabuchi, Jindong Wang
arXiv:2403. 07711v5 Announce Type: replace-cross Abstract: Given the remarkable achievements in image generation through diffusion models, the research community has shown increasing interest in extending these models to video generation.
By Yuta Oshima, Shohei Taniguchi, Masahiro Suzuki, Yutaka Matsuo
Recent diffusion-based models have enabled realistic audio-driven avatar generation in real-time streaming. However, existing approaches struggle to maintain visual temporal consistency and fail to explicitly perceive user intent in complex interactive streaming scenarios.
arXiv:2608. 07408v1 Announce Type: cross Abstract: We study visual persistence in interactive video world models.
By Xindi Wu, Sven Elflein, James Lucas, Olga Russakovsky, Laura Leal-Taix\'e, Despoina Paschalidou, Jonathan Lorraine, Aljo\v{s}a O\v{s}ep