StreamErase: Towards Ultra-Fast Streaming Video Erasing
Read the original on arXiv Computer Vision →The Flow has not summarised this story yet — read it at arXiv Computer Vision.
The Flow has not summarised this story yet — read it at arXiv Computer Vision.
Current video object removal methods suffer from prohibitive latency (minutes per video) and non-causal processing that prevents real-time interaction. We present StreamErase, enabling sub-second late...
arXiv:2510. 09608v2 Announce Type: replace-cross Abstract: Vision-language models (VLMs) could power real-time assistants and autonomous agents, but they face a critical challenge: understanding near-infinite video streams without escalating latency and memory usage.
The paper presents a zero‑shot framework for high‑throughput generative video super‑resolution (VSR) that operates on a single high‑end consumer GPU without retraining. It decouples spatial upscaling, handled by a time‑distilled one‑step diffusion backbone, from temporal stabilization, achieved with a lightweight pretrained flow‑based interpolator. A resolution‑aware hybrid attention scheme replaces high‑resolution global attention with neighborhood attention to improve scalability, achieving up to ~32 FPS at 720p and a 44% speedup at 4K on an NVIDIA RTX 4090, while maintaining competitive perceptual quality and temporal consistency on standard VSR benchmarks.
arXiv:2609.39157v1 Announce Type: new Abstract: Video object removal presents a uniquely difficult editing challenge. Because a removal prompt specifies only what to erase rather than what to generat...
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arXiv:2609.24788v1 Announce Type: new Abstract: In this paper, we propose SVEET, a framework that requires merely training on a pretrained bidirectional video diffusion model but supports high-qualit...