Real-time video restoration (VR) for live streams requires high-resolution outputs under strict per-frame latency constraints. Existing one-step diffusion-based VR models remain difficult to deploy on consumer-grade GPUs due to two main bottlenecks: quadratic spatial attention at high resolutions and the latency-memory overhead of large video autoencoders.
Latent video generation relies on autoencoders to define a compact space in which generative models operate. Although video autoencoder architectures have evolved substantially, their latent spaces are still optimized primarily for pixel-level reconstruction and provide limited high-level semantic organization.
arXiv:2606. 05981v2 Announce Type: replace-cross Abstract: Aggressive distillation of the diffusion U-Net inverts the per-frame bottleneck of real-time text-to-image pipelines: once the denoiser is a 4-step or 1-step distilled student, the text encoder becomes the critical path.
By Yoshiyuki Ootani
arXiv:2606. 23743v1 Announce Type: cross Abstract: Modern video diffusion models achieve higher generation quality through scaling, but this also increases inference cost.
By Yitong Li, Junsong Chen, Haopeng Li, Haozhe Liu, Jincheng Yu, Ligeng Zhu, Ping Luo, Song Han, Enze Xie
arXiv:2403. 07711v5 Announce Type: replace-cross Abstract: Given the remarkable achievements in image generation through diffusion models, the research community has shown increasing interest in extending these models to video generation.
By Yuta Oshima, Shohei Taniguchi, Masahiro Suzuki, Yutaka Matsuo
arXiv:2510. 09608v2 Announce Type: replace-cross Abstract: Vision-language models (VLMs) could power real-time assistants and autonomous agents, but they face a critical challenge: understanding near-infinite video streams without escalating latency and memory usage.
By Ruyi Xu, Guangxuan Xiao, Yukang Chen, Liuning He, Yao Lu, Song Han