Real-time video restoration (VR) for live streams requires high-resolution outputs under strict per-frame latency constraints. Existing one-step diffusion-based VR models remain difficult to deploy on consumer-grade GPUs due to two main bottlenecks: quadratic spatial attention at high resolutions and the latency-memory overhead of large video autoencoders.
Latent video generation relies on autoencoders to define a compact space in which generative models operate. Although video autoencoder architectures have evolved substantially, their latent spaces are still optimized primarily for pixel-level reconstruction and provide limited high-level semantic organization.
arXiv:2606. 05981v2 Announce Type: replace-cross Abstract: Aggressive distillation of the diffusion U-Net inverts the per-frame bottleneck of real-time text-to-image pipelines: once the denoiser is a 4-step or 1-step distilled student, the text encoder becomes the critical path.
By Yoshiyuki Ootani
arXiv:2606. 23743v1 Announce Type: cross Abstract: Modern video diffusion models achieve higher generation quality through scaling, but this also increases inference cost.
By Yitong Li, Junsong Chen, Haopeng Li, Haozhe Liu, Jincheng Yu, Ligeng Zhu, Ping Luo, Song Han, Enze Xie
arXiv:2403. 07711v5 Announce Type: replace-cross Abstract: Given the remarkable achievements in image generation through diffusion models, the research community has shown increasing interest in extending these models to video generation.
By Yuta Oshima, Shohei Taniguchi, Masahiro Suzuki, Yutaka Matsuo
arXiv:2510. 09608v2 Announce Type: replace-cross Abstract: Vision-language models (VLMs) could power real-time assistants and autonomous agents, but they face a critical challenge: understanding near-infinite video streams without escalating latency and memory usage.
By Ruyi Xu, Guangxuan Xiao, Yukang Chen, Liuning He, Yao Lu, Song Han
arXiv:2607. 20174v1 Announce Type: cross Abstract: Existing human--object interaction (HOI) video generation methods are largely limited to offline short-video generation with complex driving conditions, making them unsuitable for real-time interactive applications.
By Zejing Rao, Haoxian Zhang, Xiaoqiang Liu, Yiping Meng, Guoxin Zhang, Pengfei Wan, Fan Tang, Tong-Yee Lee
arXiv:2607. 20628v1 Announce Type: cross Abstract: Real-world video deblurring remains challenging due to diverse motion patterns, complex degradations, and the scarcity of realistic training data, yet robust restoration is critical for downstream pipelines such as mobile imaging and 3D reconstruction.
By Renbiao Jin, Mingxin Yang, Yutian Chen, Junhao Zhuang, Xin Cai, Mulin Yu, Linning Xu, Wenxian Yu, Danping Zou, Shi Guo, Tianfan Xue
arXiv:2602. 13357v3 Announce Type: replace-cross Abstract: Diffusion Transformers (DiTs) achieve state-of-the-art performance in high-fidelity image and video generation but suffer from expensive inference due to their iterative denoising structure.
By Dong Liu, Yanxuan Yu, Ben Lengerich, Ying Nian Wu
arXiv:2602. 01801v2 Announce Type: replace-cross Abstract: Autoregressive video diffusion models enable streaming generation, opening the door to long-form synthesis, video world models, and interactive neural game engines.
By Dvir Samuel, Issar Tzachor, Matan Levy, Michael Green, Gal Chechik, Rami Ben-Ari
arXiv:2607. 13770v1 Announce Type: cross Abstract: Video diffusion transformers (vDiTs) generate high quality video but introduce extremely high compute cost due to the long diffusion timesteps and self attention computation.
By Wenxuan Miao, Haosong Liu, Weiming Hu, Zihan Liu, Aiyue Chen, Jianlin Yu, Yiwu Yao, Yiming Gan, Jieru Zhao, Jingwen Leng, Minyi Guo, Yu Feng
arXiv:2607. 12121v1 Announce Type: cross Abstract: Diffusion models have become the central backbone for modern image, video, and audio generation, but their efficient service remains a challenge.
By Yaqi Qiao, Ping He, Songrun Xie, Ayush Barik, Chensong Zhang, Zhengzhong Tu, Fan Lai