Hugging Face Trending Papers

Image Guided Depth Upsampling using Anisotropic Total Generalized Variation

The paper introduces a new depth image upsampling technique that tackles the low lateral resolution of modern depth cameras by formulating a convex optimization problem with higher‑order regularization. An anisotropic diffusion tensor derived from a high‑resolution intensity image guides the upsampling, and a primal‑dual algorithm is implemented for efficient, multi‑frame‑per‑second performance. Experiments on the Middlebury 2007 datasets demonstrate that this method surpasses state‑of‑the‑art approaches in both speed and accuracy, and the authors also present new datasets with precise ground truth to benchmark depth upsampling using real sensor data.

arXiv Computer Vision
1d ago

AffineGS: Unlocking Accurate Geometry in 3DGS via Spatially Varying Affine Rectification

The paper introduces AffineGS, a method that improves the geometric accuracy of 3D Gaussian Splatting (3DGS) by applying a spatially varying affine rectification to monocular depth estimates. It identifies that monocular depth networks suffer from region-dependent, piecewise-linear distortions, rendering global alignment ineffective. By employing edge-aware, regionally smooth fields and a normal-aware regularizer, AffineGS aligns disparity with 3DGS depth and normals, achieving strong photometric quality while significantly enhancing geometry across diverse experiments.

By Tze Ho Elden Tse, Jizong Peng, Richard Chen, Angela Yao
arXiv Computer Vision
Oct 5

Depth Hypothesis Guided Iterative Refinement for Event-Image Monocular Depth Estimation

The paper introduces HypoDepth, an event-image monocular depth estimation framework that uses a discrete Depth Hypothesis Volume (DHV) to convert depth regression into a constrained search problem. By building a lightweight 3D cost volume between DHV features and contextual features, the method performs multi-scale correlation search for stable residual optimization, enabling efficient global-to-local refinement across resolutions. Experiments on DSEC and MVSEC show state‑of‑the‑art performance, strong zero‑shot generalization, and real‑time capability on resource‑limited devices.

By Daikun Liu, Teng Wang, Changyin Sun
arXiv Computer Vision
5d ago

FlowMoDE: Coarse-to-fine Flow Matching for Detail-aware Sim-to-Real Monocular Depth Estimation

FlowMoDE introduces a coarse‑to‑fine flow‑matching framework for monocular depth estimation that balances efficiency and detail reconstruction. The method first decodes coarse depth conditioned on diffused features from a pre‑trained semantic encoder, then refines fine structural patterns with expanded decoding layers. Trained only on a synthetic indoor dataset, FlowMoDE achieves a 14.1% lower relative error and a 9.9% lower Chamfer distance compared to state‑of‑the‑art methods across five real‑world indoor and outdoor datasets, and demonstrates strong generalization to realistic robotic scenes.

By Liangjing Shao, Wanhao Liu, Jinsong Lin, Zhiwei Fang, Hongliang Ren
arXiv AI
Aug 19

PXDepth: Pixel-Space Modeling for Structure Preserving Monocular Depth Estimation

PXDepth is a monocular depth estimation model that separates global context modeling from pixel-level depth prediction. It uses a large-patch Vision Transformer to capture scene context and a pixel-space predictor with Context‑Modulated Pixel Transformer blocks to preserve high‑resolution spatial details. The approach maintains fine structures and sharp boundaries while achieving competitive global depth accuracy in zero‑shot benchmarks.

By Zhiyuan Yuan, Guanying Chen, Lingteng Qiu, Ruimao Zhang, Shuguang Cui, Xiaochun Cao
arXiv Computer Vision
Oct 26

CompMVR: Compression-Aware Multi-View Restoration Using Diffusion Models for Geometrically Consistent 3D Reconstruction

arXiv:2610.32800v1 Announce Type: new Abstract: Real-world 3D reconstruction pipelines often rely on multi-view images degraded by lossy compression. While compression artifacts have been extensively...

By Dong-hwi Kim, Chaewon Moon, Hojun Song, Dongbeom Kim, Junyeong Jang, Aro Kim, Gahyeon Kim, Heejung Choi, Jehee Kim, Gianella Cravioto, Sohyun Lee, Gyeongjin Choi, EunHye Jeong, Soo Ye Kim, Jaehyup Lee, Sang-hyo Park
arXiv Computer Vision
Sep 22

Revisiting Multi-View Stereo: A Sequence-to-Sequence Formulation

The paper proposes a new sequence-to-sequence formulation for multi-view stereo (MVS) that jointly predicts 3D geometry for all input views using a global transformer architecture. It introduces ray‑map embeddings to inject camera parameters into image tokens and a unified global cost volume to capture 3D structure across all views. Experiments on public benchmarks demonstrate state‑of‑the‑art performance, outperforming both traditional MVS and feed‑forward reconstruction baselines.

By Aoxiang Fan, Corentin Dumery, Nicolas Talabot, Pascal Fua
Hugging Face Trending Papers
Jul 9

Geometry and Gradient-based Partitioning for Panoramic Outdoor Reconstruction

Scaling 3D Gaussian Splatting (3DGS) to large outdoor scenes is costly in both data acquisition and computation. Adopting panoramic images with equirectangular projection (ERP) can reduce capture effort via their full $360^{\circ}$ field of view, yet the resulting omnipresent visibility invalidates existing partitioning strategies that rely on local camera frustums, causing block-wise optimization to degenerate into global training.